2017Adrian Adamescu, Daryl Andrews
- Videos
- 112
- Creators
- 83
1 - 4 players45 minLight weight

2003Daryl Andrews, Jürgen P. Grunau, Wolfgang Kramer, Hans Raggan
Mainly reviews. Gulo Gulo is covered on BoardGameVideo.com by 10 reviews, 4 how-to-play guides, 1 recorded sessions, and 1 other video.
From BoardGameGeek
Each player is a Gulo, or wolverine, trying to rescue a baby Gulo who got caught by the swamp vulture whose eggs it was trying to steal. Unfortunately for the baby Gulo, all the adult Gulos are distracted by all the delicious swamp vulture eggs, and it has to wait very, very patiently as the adults constantly trip the very, very sensitive "egg alarm" rigged by the vulture to scare off the pesky Gulos. There is a nice wooden bowl filled with multicolored swamp vulture eggs of various sizes, into which a long thin dowel with another egg at one end is inserted, like a flagpole. As you can imagine, lots of M&M Peanut-shaped wooden bits banging around together in a polished wooden bowl makes it rather difficult to keep a thin dowel with weight at the top balanced... The essential mechanic of the game is to try to pull an egg of a particular color and move to a tile of that color on the linear path toward the bowl, and the little stack of tiles hiding the baby Gulo tile. If you set off the alarm, or knock any eggs out of the bowl, your Gulo is sent back to the previous tile of the attempted color. If there's no such tile, then back to the start he goes!
Learn to play
Watch it played
Gulo Gulo has 16 videos from 10 creators: 10 reviews, 4 how-to-play guides, 1 playthrough and 1 other video. They date from 2010 to September 2026.
To learn the rules, start with "Games with Hayden", which runs 5 min.
For an opinion before you buy, start with "Ryan and Bethany review Gulo Gulo!". 8 creators have reviewed it. To see it played, watch "Hannah Plays Gulo Gulo".
If you like it, try Wandering Towers, El Grande and Downforce, also by Wolfgang Kramer, or Sagrada, also by Daryl Andrews.
8 of 10
2017Adrian Adamescu, Daryl Andrews
1 - 4 players45 minLight weight
2022Michael Kiesling, Wolfgang Kramer
1 - 6 players30 minLight weight
1995Wolfgang Kramer, Richard Ulrich
2 - 5 players60 - 120 minMedium weight
2017Rob Daviau, Justin D. Jacobson, Wolfgang Kramer
2 - 6 players20 - 40 minLight weight
From BoardGameGeek:
Each player is a Gulo, or wolverine, trying to rescue a baby Gulo who got caught by the swamp vulture whose eggs it was trying to steal. Unfortunately for the baby Gulo, all the adult Gulos are distracted by all the delicious swamp vulture eggs, and it has to wait very, very patiently as the adults constantly trip the very, very sensitive "egg alarm" rigged by the vulture to scare off the pesky Gulos. There is a nice wooden bowl filled with multicolored swamp vulture eggs of various sizes, into which a long thin dowel with another egg at one end is inserted, like a flagpole. As you can imagine, lots of M&M Peanut-shaped wooden bits banging around together in a polished wooden bowl makes it rather difficult to keep a thin dowel with weight at the top balanced... The essential mechanic of the game is to try to pull an egg of a particular color and move to a tile of that color on the linear path toward the bowl, and the little stack of tiles hiding the baby Gulo tile. If you set off the alarm, or knock any eggs out of the bowl, your Gulo is sent back to the previous tile of the attempted color. If there's no such tile, then back to the start he goes!
Designers
Daryl Andrews, Jürgen P. Grunau, Wolfgang Kramer, Hans Raggan
Artists
Victor Boden, Jennifer L. Meyer
Publisher
Zoch Verlag
Categories
Mechanics