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Aladdin's Dragons

Aladdin's Dragons

2000·Richard Breese

3 - 5 players
60 - 90 min
Medium weight: Teach it in one sitting

From BoardGameGeek

After the immediate response to Richard Breese's Keydom at Essen 1999, Hans im Glück contracted to take the basic game idea and produce a version of the game. Aladdin's Dragons, or Morgenland in the original German, is the product of their cooperation. The game features players putting numbered bidding chips face-down onto the board sequentially. After the players have placed all of their chips, then each of the areas is resolved. The bottom part of the board is where players attempt to gather treasure tokens, which is the overall currency of the game. The middle part of the board features a number of special actions, which help the players cast spells, trade in their resource tokens, or block other players' actions. The top part of the board is where players use treasure tokens to purchase artifacts, and the player who can collect the most artifacts by the end of the game will be the victor. Won Games Magazine Game of the Year award in 2001. Re-implements: Keydom Re-implemented by: Aladdin's Dragons (card game version by same name as board game) Microbadges: (Buy One) Aladdin's Dragons fan

Aladdin's Dragons

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Unboxing "Aladdin's Dragons" a precursor to "Keydom's Dragons"Unboxing8:51

Unboxing "Aladdin's Dragons" a precursor to "Keydom's Dragons"

Shane and Stuff

Shane and Stuff

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Shane and Stuff
Shane and Stuff
1 video of this game

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About Aladdin's Dragons

From BoardGameGeek:

After the immediate response to Richard Breese's Keydom at Essen 1999, Hans im Glück contracted to take the basic game idea and produce a version of the game. Aladdin's Dragons, or Morgenland in the original German, is the product of their cooperation. The game features players putting numbered bidding chips face-down onto the board sequentially. After the players have placed all of their chips, then each of the areas is resolved. The bottom part of the board is where players attempt to gather treasure tokens, which is the overall currency of the game. The middle part of the board features a number of special actions, which help the players cast spells, trade in their resource tokens, or block other players' actions. The top part of the board is where players use treasure tokens to purchase artifacts, and the player who can collect the most artifacts by the end of the game will be the victor. Won Games Magazine Game of the Year award in 2001. Re-implements: Keydom Re-implemented by: Aladdin's Dragons (card game version by same name as board game) Microbadges: (Buy One) Aladdin's Dragons fan

Designer

Richard Breese

Artist

Doris Matthäus

Publisher

Hans im Glück

Categories

ArabianFantasyMedieval

Mechanics

Auction / BiddingBetting & BluffingSet CollectionWorker Placement
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