2003Alan R. Moon, Aaron Weissblum
- Videos
- 21
- Creators
- 19
2 - 4 players30 minLight weight
2026Sinan Tuncali
From BoardGameGeek
The year is 2387. Two megacorporations - Axiom Industries and Vortex Syndicate - are carving up an unmapped star cluster, one sector at a time. No armies. No weapons. Just signals, secrets, and the nerve to call your opponent's bluff. Stellar Grid is a fast, tense two-player game of signal warfare and territorial control. Play cards to claim sectors across a 4×4 grid - but every claim can be taken back, every face-down card hides a threat, and every trade offer is a trap with no safe answer. The corporation that reads the grid - and their opponent - better than anyone wins the sector. "Own the signal. Rule the sector." -description from the designer
Stellar Grid has 3 videos from 1 creator: 1 how-to-play guide, 1 playthrough and 1 unboxing. They date from June to July 2026.
To learn the rules, start with "Stellar Grid - How to Play | Full Gameplay Demo" by BetaType Games, which runs 3 min.
To see it played, watch "Stellar Grid — Signal Intercept Explained | The Bluff Engine" by BetaType Games.
If you like it, try 10 Days in the USA, Daimyo: Rebirth of the Empire, Trains or Star Trek: Captain's Chair – To Boldly Go, which share several of its mechanics.
2003Alan R. Moon, Aaron Weissblum
2 - 4 players30 minLight weight
2021Jérémy Ducret
1 - 4 players60 - 90 minHeavy weight
2026Nigel Buckle, Dávid Turczi, Adam Turczi
1 - 2 players60 - 120 minVery heavy weight
From BoardGameGeek:
The year is 2387. Two megacorporations - Axiom Industries and Vortex Syndicate - are carving up an unmapped star cluster, one sector at a time. No armies. No weapons. Just signals, secrets, and the nerve to call your opponent's bluff. Stellar Grid is a fast, tense two-player game of signal warfare and territorial control. Play cards to claim sectors across a 4×4 grid - but every claim can be taken back, every face-down card hides a threat, and every trade offer is a trap with no safe answer. The corporation that reads the grid - and their opponent - better than anyone wins the sector. "Own the signal. Rule the sector." -description from the designer
Designer
Sinan Tuncali
Publisher
BetaType Games
Categories
Mechanics