10 Days in the USA

10 Days in the USA

2003Alan R. Moon, Aaron Weissblum

Videos
21
Creators
19

Mostly reviews and how-to-play. 10 Days in the USA is covered on BoardGameVideo.com by 8 reviews, 6 how-to-play guides, 2 recorded sessions, and 3 unboxings.

2 - 4 players
30 min
1.4/5 weight

From BoardGameGeek

You have 10 Days in the USA. Travel the country by jet, car, and on foot. Plan your trip from start to finish using destination and transportation tiles. With a little luck and clever planning, you just might outwit your fellow travelers. This is the first installment in the 10 Days in series. There are 50 state tiles, 10 colored airplane tiles, and 6 car tiles. Players all flip tiles one at a time, examine them, and put them in the 10 "days" of their tile tray, in any order. Then in turn, they draw a tile from one of three face-up piles or a face-down pile. The new tile may replace one tile in their tray, with the replaced tile (or the unused drawn tile) discarded onto any of the face-up piles. When a player has all their days connected correctly, they win the game. Travel Connections: By Foot - bordering state tiles may be placed side-by-side By Automobile - states may be connected by driving through a third state which borders them both (the car tile is put between them) By Air - Two states of the same color may be connected by a same-color airplane placed between them

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About 10 Days in the USA

From BoardGameGeek:

You have 10 Days in the USA. Travel the country by jet, car, and on foot. Plan your trip from start to finish using destination and transportation tiles. With a little luck and clever planning, you just might outwit your fellow travelers. This is the first installment in the 10 Days in series. There are 50 state tiles, 10 colored airplane tiles, and 6 car tiles. Players all flip tiles one at a time, examine them, and put them in the 10 "days" of their tile tray, in any order. Then in turn, they draw a tile from one of three face-up piles or a face-down pile. The new tile may replace one tile in their tray, with the replaced tile (or the unused drawn tile) discarded onto any of the face-up piles. When a player has all their days connected correctly, they win the game. Travel Connections: By Foot - bordering state tiles may be placed side-by-side By Automobile - states may be connected by driving through a third state which borders them both (the car tile is put between them) By Air - Two states of the same color may be connected by a same-color airplane placed between them

Designers

Alan R. Moon, Aaron Weissblum

Artists

Jacqui Davis, Gustaf Ö. Hjalmars, John Kovalic, Cathleen Quinn-Kinney

Categories

EducationalTravel

Mechanics

ConnectionsHand Management
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