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Possess Me, Satan

Possess Me, Satan

2026

Videos
7
Creators
3

Some playthroughs. Possess Me, Satan is covered on BoardGameVideo.com by 1 reviews, 1 how-to-play guides, 2 recorded sessions, and 3 other videos.

5 - 16 players
20 - 60 min

From BoardGameGeek

In Possess Me, Satan, each ghost hunt is guided by your host and moderator, Satan. At the start of the game, one player takes on one of Satan's powerful host roles, gaining special moderation abilities that can shape the flow of the night. Every other player is dealt a secret role card, becoming an Investigator, Evil Agent, Loner, or Chaotic character. Each with their own unique goals and abilities. Hidden among them, one unlucky soul has already been possessed, secretly becoming the Ghost. Whenever Satan “turns out the lights,” all players close their eyes as the night phase begins. One by one, Satan calls on players to activate their abilities, if they have one. Investigators gather clues and hunt for the possessed player. Evil Agents work in the shadows to protect the Ghost and mislead the group. Loners pursue their own secret objectives, often helping or hurting either side depending on what benefits them most. Chaotic roles have no true allegiance, living only to stir paranoia, confusion, and madness. And somewhere in the darkness, the Ghost chooses who lives… and who dies. When the lights come back on, Satan reveals who was killed during the night, if anyone. The surviving players, along with the dead, are free to share information, make accusations, and defend themselves. But in a game of lies, manipulation, and hidden agendas, can anyone truly be trusted? At any point during the day, the living players may call for an exorcism vote. If the majority agrees, the accused player is eliminated from the hunt. The Investigators win by identifying and exorcising the Ghost before it's too late. The Ghost and its Evil Agents claim victory if its just the Ghost and one other player, or if only evil is left in the hunt. Loners win by completing their personal objectives, no matter who survives. Chaotics may not have a victory condition at all, but that rarely stops them from turning the table upside down. Use logic, deception, deduction, and your special abilities to survive the night… or become part of the haunting. -description from the publisher

Possess Me, Satan

Watch first

Learn to play

POSSESS ME, SATAN - The Chaotic Social Deduction Game - Trailer1:28

POSSESS ME, SATAN - The Chaotic Social Deduction Game - Trailer

Falling Whale Games

Falling Whale Games

Review

Possess Me, Satan (C-) Controversy Incoming - Kickstarter Critique Review33:03

Possess Me, Satan (C-) Controversy Incoming - Kickstarter Critique Review

Bower's Game Corner

Bower's Game Corner

Watch it played

Full Playthrough on Easy Mode - Possess Me, Satan23:58

Full Playthrough on Easy Mode - Possess Me, Satan

Falling Whale Games

Falling Whale Games

Which Possess Me, Satan video should I watch?

Possess Me, Satan has 7 videos from 3 creators: 1 review, 1 how-to-play guide, 2 playthroughs and 3 other videos. They date from May 2026.

To learn the rules, start with "POSSESS ME, SATAN - The Chaotic Social Deduction Game - Trailer" by Falling Whale Games, which runs 1 min.

For an opinion before you buy, start with "Possess Me, Satan (C-) Controversy Incoming - Kickstarter Critique Review" by Bower's Game Corner. To see it played, watch "Full Playthrough on Easy Mode - Possess Me, Satan" by Falling Whale Games, one of 2 playthroughs.

If you like it, try Feed the Kraken, BANG!, Battlestar Galactica: The Board Game or Blood on the Clocktower, which share several of its mechanics.

All videos

Christian Employee Rejects “Satan” Board Game Ads Due to “Demonic Oppression”22:44

Christian Employee Rejects “Satan” Board Game Ads Due to “Demonic Oppression”

Friendly Atheist

Friendly Atheist

Posses me, Satan Final Grade - Kickstarter Critique Clip. Another Werewolf Looking Game Gets Lucky5:10

Posses me, Satan Final Grade - Kickstarter Critique Clip. Another Werewolf Looking Game Gets Lucky

Bower's Game Corner

Bower's Game Corner

POSSESS ME, SATAN - The Chaotic Social Deduction Game - TrailerHow to play1:28

POSSESS ME, SATAN - The Chaotic Social Deduction Game - Trailer

Falling Whale Games

Falling Whale Games

Full Playthrough on Easy Mode - Possess Me, SatanPlaythrough23:58

Full Playthrough on Easy Mode - Possess Me, Satan

Falling Whale Games

Falling Whale Games

Full Playthrough on Hard Mode - Possess Me, SatanPlaythrough21:33

Full Playthrough on Hard Mode - Possess Me, Satan

Falling Whale Games

Falling Whale Games

Possess Me, Satan (C-) Controversy Incoming - Kickstarter Critique ReviewReview33:03

Possess Me, Satan (C-) Controversy Incoming - Kickstarter Critique Review

Bower's Game Corner

Bower's Game Corner

BoardGameGeek's Advertising Manager Just Got FIRED for this email to Posess Me, Satan publishers29:00

BoardGameGeek's Advertising Manager Just Got FIRED for this email to Posess Me, Satan publishers

Bower's Game Corner

Bower's Game Corner

Creators who cover this

All channels
Bower's Game Corner
Bower's Game Corner
3 videos of this game
Falling Whale Games
Falling Whale Games
3 videos of this game
Friendly Atheist
Friendly Atheist
1 video of this game

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BANG!

2002·Emiliano Sciarra

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About Possess Me, Satan

From BoardGameGeek:

In Possess Me, Satan, each ghost hunt is guided by your host and moderator, Satan. At the start of the game, one player takes on one of Satan's powerful host roles, gaining special moderation abilities that can shape the flow of the night. Every other player is dealt a secret role card, becoming an Investigator, Evil Agent, Loner, or Chaotic character. Each with their own unique goals and abilities. Hidden among them, one unlucky soul has already been possessed, secretly becoming the Ghost. Whenever Satan “turns out the lights,” all players close their eyes as the night phase begins. One by one, Satan calls on players to activate their abilities, if they have one. Investigators gather clues and hunt for the possessed player. Evil Agents work in the shadows to protect the Ghost and mislead the group. Loners pursue their own secret objectives, often helping or hurting either side depending on what benefits them most. Chaotic roles have no true allegiance, living only to stir paranoia, confusion, and madness. And somewhere in the darkness, the Ghost chooses who lives… and who dies. When the lights come back on, Satan reveals who was killed during the night, if anyone. The surviving players, along with the dead, are free to share information, make accusations, and defend themselves. But in a game of lies, manipulation, and hidden agendas, can anyone truly be trusted? At any point during the day, the living players may call for an exorcism vote. If the majority agrees, the accused player is eliminated from the hunt. The Investigators win by identifying and exorcising the Ghost before it's too late. The Ghost and its Evil Agents claim victory if its just the Ghost and one other player, or if only evil is left in the hunt. Loners win by completing their personal objectives, no matter who survives. Chaotics may not have a victory condition at all, but that rarely stops them from turning the table upside down. Use logic, deception, deduction, and your special abilities to survive the night… or become part of the haunting. -description from the publisher

Publisher

Falling Whale Games

Categories

HorrorParty Game

Mechanics

DeductionHidden RolesVariable Player PowersPlayer Elimination
View on BoardGameGeek ›
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Possess Me, Satan
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