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Commander: Romans v Dacians – A Solitaire Wargame

Commander: Romans v Dacians – A Solitaire Wargame

2026·Mike Lambo

1 players
45 - 75 min
Light weight: Learn it in minutes

From BoardGameGeek

In the rugged hills and forests of ancient Dacia, Rome fights a war unlike any it has faced before. The legions advance into a land of steep ridges, hidden valleys, and fierce tribal resistance, where every skirmish can turn the tide of a campaign. You command a small Roman force consisting of Legionaries, Praetorian Guard, Cavalry, Archers, and Spearmen, tasked with holding the line, breaking the enemy, or seizing vital ground before the Dacian horde overwhelms you. Opposing you are the warriors of King Decebalus: swift, unpredictable, ferocious and deadly. Cavalry crash into formations with terrifying power, Warriors surge forward in wild charges, Swordsmen hold the line with grim resolve, and Archers and Falxmen harass and surprise from the rear. Each battle unfolds differently as both armies are drawn at random, events disrupt your plans, and reinforcements arrive to mix things up. This is a fast, tense solo wargame of tactical decision making and battlefield chaos. Every turn demands adaptation. Formations matters. Every clash matters. No two battles will ever play the same, and victory is never guaranteed. In the game, the Player will be commanding the units of the Roman Empire as they battle a seemingly endless stream of fierce Dacian fighters. This game is a solitaire wargame. You play the game, and the enemy is controlled by the game (or ‘AI'). You will need three standard six-sided dice to play. It is recommended that the counters provided on the final page of the game (and in the Files section here on BGG) are used to play this game (especially for the units). Simply stick them to card and cut them out. A video demonstrating how generally to do this can be found on the Mike Lambo Games YouTube channel. I find that the easiest way to make these counters is to print or copy them onto an A4 printer label, leave the ink to dry completely, then peel the back and stick to 1-2mm card. I cut them out with good quality scissors. I now also spray them with a clear lacquer spray to give them some protection and a glossier feel, but that is certainly not necessary. The game is a traditional hex and counter wargame which is easy to learn, fairly quick to play and hard to beat. Rules, counter sheet and 10 full colour maps are included. -description from the designer

Commander: Romans v Dacians – A Solitaire Wargame

Which Commander: Romans v Dacians – A Solitaire Wargame video should I watch?

Commander: Romans v Dacians – A Solitaire Wargame has 2 videos from 1 creator: 2 how-to-play guides. They date from March 2026.

If you like it, try Hellcat Tankers: A Solitaire Wargame, Lone Sherman: A Solitaire Wargame, Battles of Napoleonic Europe: A Solitaire Wargame and Lone Sherman: The Pacific – A Solitaire Wargame, also by Mike Lambo.

All videos

Commander: Romans v Dacians - Instructional Playthrough Part 1How to play1:14:17

Commander: Romans v Dacians - Instructional Playthrough Part 1

Mike Lambo Games

Mike Lambo Games

Commander: Romans v Dacians - Instructional Playthrough Part 2How to play48:07

Commander: Romans v Dacians - Instructional Playthrough Part 2

Mike Lambo Games

Mike Lambo Games

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All channels
Mike Lambo Games
Mike Lambo Games
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About Commander: Romans v Dacians – A Solitaire Wargame

From BoardGameGeek:

In the rugged hills and forests of ancient Dacia, Rome fights a war unlike any it has faced before. The legions advance into a land of steep ridges, hidden valleys, and fierce tribal resistance, where every skirmish can turn the tide of a campaign. You command a small Roman force consisting of Legionaries, Praetorian Guard, Cavalry, Archers, and Spearmen, tasked with holding the line, breaking the enemy, or seizing vital ground before the Dacian horde overwhelms you. Opposing you are the warriors of King Decebalus: swift, unpredictable, ferocious and deadly. Cavalry crash into formations with terrifying power, Warriors surge forward in wild charges, Swordsmen hold the line with grim resolve, and Archers and Falxmen harass and surprise from the rear. Each battle unfolds differently as both armies are drawn at random, events disrupt your plans, and reinforcements arrive to mix things up. This is a fast, tense solo wargame of tactical decision making and battlefield chaos. Every turn demands adaptation. Formations matters. Every clash matters. No two battles will ever play the same, and victory is never guaranteed. In the game, the Player will be commanding the units of the Roman Empire as they battle a seemingly endless stream of fierce Dacian fighters. This game is a solitaire wargame. You play the game, and the enemy is controlled by the game (or ‘AI'). You will need three standard six-sided dice to play. It is recommended that the counters provided on the final page of the game (and in the Files section here on BGG) are used to play this game (especially for the units). Simply stick them to card and cut them out. A video demonstrating how generally to do this can be found on the Mike Lambo Games YouTube channel. I find that the easiest way to make these counters is to print or copy them onto an A4 printer label, leave the ink to dry completely, then peel the back and stick to 1-2mm card. I cut them out with good quality scissors. I now also spray them with a clear lacquer spray to give them some protection and a glossier feel, but that is certainly not necessary. The game is a traditional hex and counter wargame which is easy to learn, fairly quick to play and hard to beat. Rules, counter sheet and 10 full colour maps are included. -description from the designer

Designer

Mike Lambo

Publisher

Self-published

Categories

AncientDiceWargame

Mechanics

Dice RollingHex GridLine of SightModular Board & Variable Setup
View on BoardGameGeek ›
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Commander: Romans v Dacians – A Solitaire Wargame
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