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DF

Desire FOR Mining

2025·Umutcan Erkmen

2 - 5 players
45 - 90 min

From BoardGameGeek

The players try to win the bet by collecting the highest possible points by adding cards to their mines at the end of each "Round" aiming to be the first player to reach 100 points at the end of the "Game". The game CONTINUES until someone reaches 100 points (it may last 2-3 rounds). If more than one player exceeds 100 at the same time, the player with the higher score wins the game. Before starting the game, 16 cards from the "Mine Deck" are dealt to everyone; the remaining cards are placed in the center of the play area. "4 coins" are placed in each player's coin pouch and every player chooses a "Mining Bonus Card" they deem suitable after looking at the cards in their hand. The "Merchant Deck" is placed in a separate location. Afterward, the player whose turn it is: Draws 2 cards from the center(mine) deck, takes one into their hand and throws the other into a discard pile of their choice or takes the top card from one of the two discard piles ("Excavation and Coin Cards" CANNOT be taken). [Card Drawing Phase] Then, they perform their moves as they wish-within the framework of the rules. [Action Phase] Finally, they discard one of the cards in their hand into the other discard pile and the turn passes to the next player. [Card Discarding Phase] Action Phase: The player can play the "Mine Cards" they will add to their mine in sets of at least 3 (except for certain cards). They can play "Excavation Cards" directly. FIERCE COMPETITION Designed for 2-5 players, making it the ultimate addition to any game night. EASY TO LEARN A BIT HARD TO MASTER IT Start playing in 5 minutes, but spend hours mastering your mining tactics. -description from the publisher

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Desire FOR Mining (Board Game)Review0:24

Desire FOR Mining (Board Game)

Desire FOR Entertainment

Desire FOR Entertainment

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Desire FOR Entertainment
Desire FOR Entertainment
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About Desire FOR Mining

From BoardGameGeek:

The players try to win the bet by collecting the highest possible points by adding cards to their mines at the end of each "Round" aiming to be the first player to reach 100 points at the end of the "Game". The game CONTINUES until someone reaches 100 points (it may last 2-3 rounds). If more than one player exceeds 100 at the same time, the player with the higher score wins the game. Before starting the game, 16 cards from the "Mine Deck" are dealt to everyone; the remaining cards are placed in the center of the play area. "4 coins" are placed in each player's coin pouch and every player chooses a "Mining Bonus Card" they deem suitable after looking at the cards in their hand. The "Merchant Deck" is placed in a separate location. Afterward, the player whose turn it is: Draws 2 cards from the center(mine) deck, takes one into their hand and throws the other into a discard pile of their choice or takes the top card from one of the two discard piles ("Excavation and Coin Cards" CANNOT be taken). [Card Drawing Phase] Then, they perform their moves as they wish-within the framework of the rules. [Action Phase] Finally, they discard one of the cards in their hand into the other discard pile and the turn passes to the next player. [Card Discarding Phase] Action Phase: The player can play the "Mine Cards" they will add to their mine in sets of at least 3 (except for certain cards). They can play "Excavation Cards" directly. FIERCE COMPETITION Designed for 2-5 players, making it the ultimate addition to any game night. EASY TO LEARN A BIT HARD TO MASTER IT Start playing in 5 minutes, but spend hours mastering your mining tactics. -description from the publisher

Designer

Umutcan Erkmen

Publisher

Desire FOR Entertainment

Categories

Card GameEconomicIndustry / Manufacturing

Mechanics

Combat ResolutionHand ManagementSet CollectionTake That
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