2022Stan Kordonskiy
- Videos
- 207
- Creators
- 143
1 - 4 players60 - 120 minHeavy weight

2027Stan Kordonskiy
From BoardGameGeek
Welcome to New Odessa. A city which was once safe and prosperous. Now the New Odessa Mob has its tentacles in every neighborhood and alley of the city, ruling with violence, corruption, and fear. Each player will step into the shoes of an everyday hero, who has a reason to seek justice, uncover a mystery, or exact revenge on the mob. Players will navigate the map of New Odessa, choosing Jobs ranging from attacking mob strongholds to protecting endangered citizens. The game uses a blend of action-selection, multi use cards, and resource management mechanics. Players will gain reputation points throughout the game by completing jobs, winning battles against the mob, stashing away cash and gems, and gaining favor with the local citizens. In addition to this, each player's character has their own unique specialty and scoring opportunities. The player who accumulated the most reputation when the end game triggers is the winner of the game. -description from designer
Payback Club has 2 videos from 2 creators: 1 review and 1 other video. They date from April to May 2026.
If you like it, try Endless Winter: Paleoamericans, Dice Hospital, Minos: Dawn of the Bronze Age and Shadow Kingdoms of Valeria, also by Stan Kordonskiy.
2022Stan Kordonskiy
1 - 4 players60 - 120 minHeavy weight
2018Stan Kordonskiy, Mike Nudd
1 - 4 players45 - 90 minMedium weight
2024Stan Kordonskiy
1 - 4 players90 - 150 minHeavy weight
2021Stan Kordonskiy
1 - 5 players30 - 75 minMedium weight
From BoardGameGeek:
Welcome to New Odessa. A city which was once safe and prosperous. Now the New Odessa Mob has its tentacles in every neighborhood and alley of the city, ruling with violence, corruption, and fear. Each player will step into the shoes of an everyday hero, who has a reason to seek justice, uncover a mystery, or exact revenge on the mob. Players will navigate the map of New Odessa, choosing Jobs ranging from attacking mob strongholds to protecting endangered citizens. The game uses a blend of action-selection, multi use cards, and resource management mechanics. Players will gain reputation points throughout the game by completing jobs, winning battles against the mob, stashing away cash and gems, and gaining favor with the local citizens. In addition to this, each player's character has their own unique specialty and scoring opportunities. The player who accumulated the most reputation when the end game triggers is the winner of the game. -description from designer
Designer
Stan Kordonskiy
Artists
Enoch Driscoll, Matijos Gebreselassie
Publisher
Half-a-Kingdom Games
Categories
Mechanics