2018Stan Kordonskiy, Mike Nudd
- Videos
- 56
- Creators
- 49
1 - 4 players45 - 90 minMedium weight

2022Stan Kordonskiy
Mainly reviews. Endless Winter: Paleoamericans is covered on BoardGameVideo.com by 83 reviews, 39 how-to-play guides, 32 recorded sessions, 33 unboxings, and 20 other videos.
From BoardGameGeek
Designed by Stan Kordonskiy (Dice Hospital, Rurik, Lock Up), developed by Jonny Pac (Coloma, Sierra West, Lions of Lydia), solo mode by Drake Villareal (Solani, Spook Manor), and illustrated by The Mico (Raiders of the North Sea, Paladins of the West Kingdom, Valeria), Endless Winter: Paleoamericans takes place in North America, around 10,000 BCE. Players guide the development of their tribes across several generations-from nomadic hunter-gatherers to prosperous tribal societies. Over the course of the game, tribes migrate and settle new lands, establish cultural traditions, hunt paleolithic megafauna, and build everlasting megalithic structures. Endless Winter is a euro-style game that combines worker placement and deck building in an innovative way. Each round, players send their tribe members to various action spaces, and pay for the actions by playing cards and spending resources. Tribe cards grant additional labor, while Culture cards provide a variety of unique effects. As an alternative, cards can be saved for an end-of-round Eclipse phase, where they are simultaneously revealed to determine the new player order, and trigger various bonus actions. The game features a novel blend of interwoven systems and mechanisms, such as multi-use cards, area influence, tile placement, and set collection. Plus, there are many viable paths to victory. After four brisk rounds, scores are tallied, and the tribe with the most points wins! -description from the publisher
Endless Winter: Paleoamericans has 207 videos from 143 creators: 83 reviews, 39 how-to-play guides, 32 playthroughs, 33 unboxings and 20 other videos. They date from 2020 to March 2026.
To learn the rules, start with "Endless Winter: How to Play - Base Game" by Gaming Rules!, which runs 1 h. For a quicker teach, "Endless Winter, Learn to Play in 20 Minutes" by Father of Games runs 20 min.
For an opinion before you buy, start with "Preview of Endless Winter: Paleoamericans | Cardboard Rhino" by Cardboard Rhino. 72 creators have reviewed it. To see it played, watch "Endless Winter: Playthrough - Base Game" by Gaming Rules!, one of 32 playthroughs.
If you like it, try Dice Hospital, Minos: Dawn of the Bronze Age, Shadow Kingdoms of Valeria and Lockup: A Roll Player Tale, also by Stan Kordonskiy. It appears in convention videos from Spiel Essen 2022.
8 of 143
2018Stan Kordonskiy, Mike Nudd
1 - 4 players45 - 90 minMedium weight
2024Stan Kordonskiy
1 - 4 players90 - 150 minHeavy weight
2021Stan Kordonskiy
1 - 5 players30 - 75 minMedium weight
2019Stan Kordonskiy
1 - 5 players45 - 90 minMedium weight
From BoardGameGeek:
Designed by Stan Kordonskiy (Dice Hospital, Rurik, Lock Up), developed by Jonny Pac (Coloma, Sierra West, Lions of Lydia), solo mode by Drake Villareal (Solani, Spook Manor), and illustrated by The Mico (Raiders of the North Sea, Paladins of the West Kingdom, Valeria), Endless Winter: Paleoamericans takes place in North America, around 10,000 BCE. Players guide the development of their tribes across several generations-from nomadic hunter-gatherers to prosperous tribal societies. Over the course of the game, tribes migrate and settle new lands, establish cultural traditions, hunt paleolithic megafauna, and build everlasting megalithic structures. Endless Winter is a euro-style game that combines worker placement and deck building in an innovative way. Each round, players send their tribe members to various action spaces, and pay for the actions by playing cards and spending resources. Tribe cards grant additional labor, while Culture cards provide a variety of unique effects. As an alternative, cards can be saved for an end-of-round Eclipse phase, where they are simultaneously revealed to determine the new player order, and trigger various bonus actions. The game features a novel blend of interwoven systems and mechanisms, such as multi-use cards, area influence, tile placement, and set collection. Plus, there are many viable paths to victory. After four brisk rounds, scores are tallied, and the tribe with the most points wins! -description from the publisher
Designer
Stan Kordonskiy
Artists
Mihajlo Dimitrievski, Yoma
Publisher
Fantasia Games
Categories
Mechanics