
2026Mohammad Soliman
From BoardGameGeek
You are a vampire managing a tableau of human thralls. Each thrall provides powerful abilities while alive. But you must devour them for blood to survive the night. Every turn you choose: Play a thrall for future power or devour one for blood. 16 turns to survive, 4 escalating blood requirements. As you devour thralls, you collect bond symbols that unlock vampire abilities: Spades for explosive blood generation, Hearts for suspicion management, Diamonds for card advantage. Blood Economy is designed under a 36-card constraint: 30 thralls, 5 vampires, 1 reference/tracker. No dice, no boards, no tokens beyond what you have at home to track turns and resources. Each vampire transforms the strategy completely: the Elder rewards balanced play, the Beast demands aggressive feeding, the Socialite focuses on preservation, and others. With 30 scenarios printed on card backs (ranging from beginner tutorials to expert challenges), you get 150 unique combinations. -description from the designer
Blood Economy has 2 videos from 2 creators: 1 review and 1 how-to-play guide. They date from January 2026.
To learn the rules, start with "Blood Economy - How To Play" by MoD Games, which runs 8 min.
For an opinion before you buy, start with "Blood Economy preview play and impressions" by One Stop Co-op Shop.
If you like it, try Overclock, also by Mohammad Soliman, or SpellBook, So, You've Been Eaten. and Spooktacular, which share several of its mechanics.
2022Scott Almes
1 - 2 players30 minMedium weight
From BoardGameGeek:
You are a vampire managing a tableau of human thralls. Each thrall provides powerful abilities while alive. But you must devour them for blood to survive the night. Every turn you choose: Play a thrall for future power or devour one for blood. 16 turns to survive, 4 escalating blood requirements. As you devour thralls, you collect bond symbols that unlock vampire abilities: Spades for explosive blood generation, Hearts for suspicion management, Diamonds for card advantage. Blood Economy is designed under a 36-card constraint: 30 thralls, 5 vampires, 1 reference/tracker. No dice, no boards, no tokens beyond what you have at home to track turns and resources. Each vampire transforms the strategy completely: the Elder rewards balanced play, the Beast demands aggressive feeding, the Socialite focuses on preservation, and others. With 30 scenarios printed on card backs (ranging from beginner tutorials to expert challenges), you get 150 unique combinations. -description from the designer
Designer
Mohammad Soliman
Artist
Mohammad Soliman
Publisher
Made of Dreams
Categories
Mechanics