2022Nick Brachmann, Patrick Leder, Cole Wehrle, Joshua Yearsley
- Videos
- 39
- Creators
- 30
2 - 6 players60 - 90 minHeavy weight

2025Nick Brachmann
From BoardGameGeek
The underworld is feuding and order must be restored! In Imps, 2 players command Imps, Implings, and Overlords to prove themselves most glorious on the battlefield or to slay the enemy Overlords. Each player starts the game with a Castle containing 2 different Overlords and 4 different types of Imps, all with unique abilities. On your turn, you may do one of three things: 1) Enlist an Imp or Impling from the underworld into your Castle. 2) Move one of your Overlords. 3) March using Imps and Implings, and trigger any abilities. Be careful how you March, as any Imps and Implings not in a Castle may be commanded by either player! The game can end one of two ways: 1) The Slayer Track is filled and scores are calculated. 2) Both of a players Overlords are slayed and they immediately lose. Imps uses a mancala-style "pick up and drop" mechanism where players may select ANY tile (except the enemy Castle) and March with the pieces there. -description from designer
Imps has 4 videos from 3 creators: 2 reviews, 1 how-to-play guide and 1 other video. They date from 2025 to July 2026.
To learn the rules, start with "Imps Preview - Mancala Meets Macabre Munchkins!!" by BoardGameCo, which runs 12 min.
For an opinion before you buy, start with "Imps is the coolest game you can’t buy - TCbH Review & Giveaway" by The Cardboard Herald.
If you like it, try Root: The Marauder Expansion, Fort: Cats & Dogs Expansion, Root: Marauder Hirelings Pack & Hireling Box and Ahoy: Rivals & Renegades, also by Nick Brachmann. It appears in convention videos from PAX Unplugged 2025.
2022Nick Brachmann, Patrick Leder, Cole Wehrle, Joshua Yearsley
2 - 6 players60 - 90 minHeavy weight
2021Nick Brachmann, Grant Rodiek
2 - 4 players20 - 40 minMedium weight
2022Nick Brachmann, Patrick Leder, Cole Wehrle, Joshua Yearsley
2 - 4 players60 - 90 minHeavy weight
2025Nick Brachmann
2 - 4 players45 - 75 minHeavy weight
From BoardGameGeek:
The underworld is feuding and order must be restored! In Imps, 2 players command Imps, Implings, and Overlords to prove themselves most glorious on the battlefield or to slay the enemy Overlords. Each player starts the game with a Castle containing 2 different Overlords and 4 different types of Imps, all with unique abilities. On your turn, you may do one of three things: 1) Enlist an Imp or Impling from the underworld into your Castle. 2) Move one of your Overlords. 3) March using Imps and Implings, and trigger any abilities. Be careful how you March, as any Imps and Implings not in a Castle may be commanded by either player! The game can end one of two ways: 1) The Slayer Track is filled and scores are calculated. 2) Both of a players Overlords are slayed and they immediately lose. Imps uses a mancala-style "pick up and drop" mechanism where players may select ANY tile (except the enemy Castle) and March with the pieces there. -description from designer
Designer
Nick Brachmann
Publisher
Self-published
Categories
Mechanics