Über den Wolken

Über den Wolken

2025Konstantinos Karagiannis

2 - 4 players
45 min

From BoardGameGeek

Winter is coming, so it's time to head south! In Über den Wolken ("Above the Clouds"), players maneuver their birds to ideal starting points for their great migratory journey, whether that's at the front of the flock or nestled somewhere amongst their companions. To set up, shuffle three birds for each player with three neutral birds, then place them at random on the rows of the game board. On a turn, you either take one of the four standard actions - with the cost of an action increasing for each subsequent player - or pay the cost of a a maneuver card in hand, then play it. The standard actions allow you to swap adjacent birds, add a new bird to the flock, or take a new maneuver card, whereas the maneuver cards let you swap distant birds or take unique actions. (You can pass as well, but that still has a cost.) Once all players have exhausted their action cubes, the first bird in each column lands. The more birds you land at once, the more you score - with a bonus if you land a male and female pair at the same time. What's more, you can use maneuver cards to score birds still in flight should they be in ideal positions. After the first and second rounds, move birds in flight forward, then fill gaps with birds from the deck. After three rounds, whoever has the most points wins.

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Creators who cover this

Garrett's Games
Garrett's Games
1 video of this game

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About Über den Wolken

From BoardGameGeek:

Winter is coming, so it's time to head south! In Über den Wolken ("Above the Clouds"), players maneuver their birds to ideal starting points for their great migratory journey, whether that's at the front of the flock or nestled somewhere amongst their companions. To set up, shuffle three birds for each player with three neutral birds, then place them at random on the rows of the game board. On a turn, you either take one of the four standard actions - with the cost of an action increasing for each subsequent player - or pay the cost of a a maneuver card in hand, then play it. The standard actions allow you to swap adjacent birds, add a new bird to the flock, or take a new maneuver card, whereas the maneuver cards let you swap distant birds or take unique actions. (You can pass as well, but that still has a cost.) Once all players have exhausted their action cubes, the first bird in each column lands. The more birds you land at once, the more you score - with a bonus if you land a male and female pair at the same time. What's more, you can use maneuver cards to score birds still in flight should they be in ideal positions. After the first and second rounds, move birds in flight forward, then fill gaps with birds from the deck. After three rounds, whoever has the most points wins.

Designer

Konstantinos Karagiannis

Artist

Alexander Jung

Categories

Animals

Mechanics

Action PointsSquare GridTile Placement
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