2023Vangelis Bagiartakis, Varnavas Timotheou
- Videos
- 103
- Creators
- 79
2 - 4 players90 - 180 minVery heavy weight

2024Vangelis Bagiartakis, Konstantinos Karagiannis
From BoardGameGeek
There is a lot of activity on the Portuguese sidewalks. The first bars open and numerous people swarm out. Children scamper around happily, couples in love stroll through the alleys, while older passers-by relax on park benches in the shade following the hustle and bustle. In Calçada, players take turns drafting pavement-tiles from the general display onto their player board via a mancala-inspired selection mechanism. Once someone completes a certain area, they get points based on the value of that area. This value then decreases. At the end, everyone gets extra points for connected objects or groups. The player with the most points at the end of the game wins.
Calçada has 2 videos from 2 creators: 1 review and 1 other video. They date from 2024 to September 2025.
If you like it, try Hegemony: Lead Your Class to Victory, World Order and Dungeons & Dragons: Dungeon Scrawlers – Heroes of Waterdeep, also by Vangelis Bagiartakis, or Atlantis Exodus, also by Konstantinos Karagiannis.
2023Vangelis Bagiartakis, Varnavas Timotheou
2 - 4 players90 - 180 minVery heavy weight
2026Vangelis Bagiartakis, Varnavas Timotheou
2 - 4 players120 - 180 minHeavy weight
2024George Halkias, Konstantinos Karagiannis
1 - 4 players90 minHeavy weight
2023Vangelis Bagiartakis, Konstantinos Karagiannis
2 - 4 players15 minLight weight
From BoardGameGeek:
There is a lot of activity on the Portuguese sidewalks. The first bars open and numerous people swarm out. Children scamper around happily, couples in love stroll through the alleys, while older passers-by relax on park benches in the shade following the hustle and bustle. In Calçada, players take turns drafting pavement-tiles from the general display onto their player board via a mancala-inspired selection mechanism. Once someone completes a certain area, they get points based on the value of that area. This value then decreases. At the end, everyone gets extra points for connected objects or groups. The player with the most points at the end of the game wins.
Designers
Vangelis Bagiartakis, Konstantinos Karagiannis
Artist
Felix Wermke
Publisher
Piatnik
Categories
Mechanics