Stable Times

Stable Times

2025Kristen Mott

Videos
6
Creators
4

Mainly reviews. Stable Times is covered on BoardGameVideo.com by 3 reviews, 1 how-to-play guides, 1 recorded sessions, and 1 unboxings.

1 - 5 players
20 - 30 min
1.7/5 weight

From BoardGameGeek

As a skilled horse trainer, it's your job to guide a herd of show horses back to the stable, arranging each one just right to keep them content. Each horse has its own personality; some are shy, some are social, and some just want their favorite stall. Use smart planning and a bit of intuition to corral the perfect layout. With strategic Grouping, Placing, and Scoring, the stable is where champions are made! Horse cards are taken from the pasture. Once per turn the player may draw a face up horse from the pasture, or a random one from the deck. Then the player will place up to two horses from their hand into their stable. Each stable has 4 aisles, and each aisle can only house the same type of horse. Each horse has unique scoring; some like to be next to certain types of horses, whereas some just like to be in their preferred aisle. Once a player has filled up at least 3 aisles of their stable, the game ends and players count up points as listed on each horse card, on their unique stable, as well as per set of disciplines. The player with the most points wins! -description from the publisher

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2026Kristen Mott, Andrew Stiles

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Mostly how-to-play

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How-to-play

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Creators
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Unboxings

1 - 6 players15 - 25 min1.2 weight

About Stable Times

From BoardGameGeek:

As a skilled horse trainer, it's your job to guide a herd of show horses back to the stable, arranging each one just right to keep them content. Each horse has its own personality; some are shy, some are social, and some just want their favorite stall. Use smart planning and a bit of intuition to corral the perfect layout. With strategic Grouping, Placing, and Scoring, the stable is where champions are made! Horse cards are taken from the pasture. Once per turn the player may draw a face up horse from the pasture, or a random one from the deck. Then the player will place up to two horses from their hand into their stable. Each stable has 4 aisles, and each aisle can only house the same type of horse. Each horse has unique scoring; some like to be next to certain types of horses, whereas some just like to be in their preferred aisle. Once a player has filled up at least 3 aisles of their stable, the game ends and players count up points as listed on each horse card, on their unique stable, as well as per set of disciplines. The player with the most points wins! -description from the publisher

Designer

Kristen Mott

Artist

Megan Galura

Categories

AnimalsCard GameEducational

Mechanics

Tile PlacementTurn Order: Progressive
View on BoardGameGeek ›