
2025Hisashi Hayashi, Simone Luciani
Reviews and how-to-play. Railway Boom is covered on BoardGameVideo.com by 5 reviews, 4 how-to-play guides, and 1 recorded sessions.
From BoardGameGeek
In the late 19th century, during the early Meiji era, Japan opened its first railway line between Shimbashi and Yokohama. This new mode of transportation sparked a railway boom across the country. Local entrepreneurs, and later powerful tycoons, established new companies that grew into large railway corporations throughout the Taishō and Shōwa eras. As players, you will take on the roles of these tycoons, building and managing your own railway empires as you compete for the most renown. Railway Boom recreates this era of industry through gameplay by having players balance resource management with the growth of their railways connecting various cities across Japan. -description from the publisher
Railway Boom has 10 videos from 9 creators: 5 reviews, 4 how-to-play guides and 1 playthrough. They date from 2025 to October 2026.
To learn the rules, start with "Railway Boom - How to Play. Complete, Clear, Concise Board Game Tutorial" by Meeple University, which runs 22 min.
For an opinion before you buy, start with "Railway Boom I am late to the party, but this is the best train board game ever (full stop)" by Rahdo Runs Through. 5 creators have reviewed it. To see it played, watch "Railway Boom Playthrough" by Play It Again.
If you like it, try Darwin's Journey, Nucleum and Tiletum, also by Simone Luciani, or Bomb Busters, also by Hisashi Hayashi.
8 of 9
2023Simone Luciani, Nestore Mangone
1 - 4 players60 - 120 minHeavy weight
2023Simone Luciani, Dávid Turczi
1 - 4 players60 - 150 minVery heavy weight
2022Simone Luciani, Daniele Tascini
1 - 4 players60 - 100 minHeavy weight
From BoardGameGeek:
In the late 19th century, during the early Meiji era, Japan opened its first railway line between Shimbashi and Yokohama. This new mode of transportation sparked a railway boom across the country. Local entrepreneurs, and later powerful tycoons, established new companies that grew into large railway corporations throughout the Taishō and Shōwa eras. As players, you will take on the roles of these tycoons, building and managing your own railway empires as you compete for the most renown. Railway Boom recreates this era of industry through gameplay by having players balance resource management with the growth of their railways connecting various cities across Japan. -description from the publisher
Designers
Hisashi Hayashi, Simone Luciani
Artist
Ian O'Toole
Publisher
Arclight Games
Categories
Mechanics