2022Helge Meissner, Kristian Amundsen Østby, Eilif Svensson, Anna Wermlund
- Videos
- 103
- Creators
- 78
1 - 4 players90 - 120 minHeavy weight

2025Helge Meissner, Kristian Amundsen Østby, Kjetil Svendsen, Anna Wermlund
Mainly reviews. Recall is covered on BoardGameVideo.com by 12 reviews, 4 how-to-play guides, 5 recorded sessions, and 4 unboxings.
From BoardGameGeek
Recall is a deep strategy game from the designers of Revive that focuses on engine building and exploration. Each player begins the game with one of fourteen unique tribes and one of eighteen unique gadgets, both of which will heavily influence your strategy and opportunities. Throughout the game, you will lead your tribe, explore the lands, and discover traces of ancient civilizations to learn from them. On your turn, you either: • Use a keycard to activate an action box, or • Recall to produce resources and regain your keycards. When you use a keycard, you activate the abilities of the keycard itself and the effects of the chosen action box. The chosen combination of keycard and action box will therefore determine what you get to do on your turn: populate the lands, move your followers, explore new regions, and build workshops, vaults, or monuments. During the game, you will improve your tribe by acquiring new keycards, upgrading your action boxes, or collecting ability stones and relics. An important part of the game is searching dig sites for traces of ancient civilizations. These sites unlock access to the abilities and gadgets of ancient tribes, in addition to providing important scoring opportunities. Three times during the game, players must choose one of two paths, with the chosen path providing an immediate bonus, as well as boosting one of the endgame scoring categories. By using the optional digital companion website, players can archive their tribes at the end of their game, thereby making their tribes discoverable as ancient civilizations in other players' games. -description from the designer
Recall has 25 videos from 20 creators: 12 reviews, 4 how-to-play guides, 5 playthroughs and 4 unboxings. They date from 2025 to August 2026.
To learn the rules, start with "Recall - Start Playing Under 12 Minutes. A Board Game How to Play, Quick Start Tutorial" by Meeple University, which runs 12 min.
For an opinion before you buy, start with "Totally worth recalling! - Recall Board Game Review" by Board Gaming Ramblings. 11 creators have reviewed it. To see it played, watch "Recall - 2 player playthrough!" by Board Gaming Ramblings, one of 5 playthroughs.
If you like it, try Revive, The Magnificent, Bad Company and Trails of Tucana, also by Kristian Amundsen Østby.
8 of 20
2022Helge Meissner, Kristian Amundsen Østby, Eilif Svensson, Anna Wermlund
1 - 4 players90 - 120 minHeavy weight
2019Kristian Amundsen Østby, Eilif Svensson
1 - 4 players60 - 90 minHeavy weight
2021Kenneth Minde, Kristian Amundsen Østby, Eilif Svensson
1 - 6 players30 minLight weight
2019Kristian Amundsen Østby, Eilif Svensson
1 - 8 players15 minLight weight
From BoardGameGeek:
Recall is a deep strategy game from the designers of Revive that focuses on engine building and exploration. Each player begins the game with one of fourteen unique tribes and one of eighteen unique gadgets, both of which will heavily influence your strategy and opportunities. Throughout the game, you will lead your tribe, explore the lands, and discover traces of ancient civilizations to learn from them. On your turn, you either: • Use a keycard to activate an action box, or • Recall to produce resources and regain your keycards. When you use a keycard, you activate the abilities of the keycard itself and the effects of the chosen action box. The chosen combination of keycard and action box will therefore determine what you get to do on your turn: populate the lands, move your followers, explore new regions, and build workshops, vaults, or monuments. During the game, you will improve your tribe by acquiring new keycards, upgrading your action boxes, or collecting ability stones and relics. An important part of the game is searching dig sites for traces of ancient civilizations. These sites unlock access to the abilities and gadgets of ancient tribes, in addition to providing important scoring opportunities. Three times during the game, players must choose one of two paths, with the chosen path providing an immediate bonus, as well as boosting one of the endgame scoring categories. By using the optional digital companion website, players can archive their tribes at the end of their game, thereby making their tribes discoverable as ancient civilizations in other players' games. -description from the designer
Designers
Helge Meissner, Kristian Amundsen Østby, Kjetil Svendsen, Anna Wermlund
Artists
Gjermund Bohne, Reese Keefe
Publisher
Alion – by Dr Ø
Categories
Mechanics