
2025Richard Wilkins
Mainly playthroughs. Deckers is covered on BoardGameVideo.com by 4 reviews, 8 how-to-play guides, 24 recorded sessions, 7 unboxings, and 5 other videos.
From BoardGameGeek
In Deckers, you will hack into a network of five servers, either solo or co-operatively as a team of up to four, winning or losing together. The network is operated by one of the available super-massive computers (SMCs), each with a different level of complexity and its own unique style of defenses that you will need to overcome. Once jacked into the servers, you will assume decker profiles, each with a special ability, moving across the server's spaces and uploading decker pieces onto the network to expand your control while removing as many of the SMC's pieces as possible. Each round, you get a new objective you try to fulfill to gain the upper hand. If you manage to complete the final objective, you ultimately claim victory.
Deckers has 48 videos from 23 creators: 4 reviews, 8 how-to-play guides, 24 playthroughs, 7 unboxings and 5 other videos. They date from 2025 to October 2026.
To learn the rules, start with "Deckers Comprehensive Rules Teach" by Box of Delights, which runs 1 h 8 min. For a quicker teach, "Deckers (Deep Print Games) / Holzminden 2025 / Essen 2025" by cliquenabend runs 22 min.
For an opinion before you buy, start with "Deckers review (review copy provided)" by One Stop Co-op Shop. 3 creators have reviewed it. To see it played, watch "Deckers - Tutorial & Playthrough: Solo game" by Gaming Rules!, one of 24 playthroughs.
If you like it, try Renegade and Deckers: Duplicity, also by Richard Wilkins, or The Siege of Runedar and Children of Morta: The Board Game, which share several of its mechanics. It appears in convention videos from Spiel Essen 2025.
8 of 23
2021Reiner Knizia
1 - 4 players60 - 90 minMedium weight
2025Amir Salamati
1 - 4 players45 minMedium weight
From BoardGameGeek:
In Deckers, you will hack into a network of five servers, either solo or co-operatively as a team of up to four, winning or losing together. The network is operated by one of the available super-massive computers (SMCs), each with a different level of complexity and its own unique style of defenses that you will need to overcome. Once jacked into the servers, you will assume decker profiles, each with a special ability, moving across the server's spaces and uploading decker pieces onto the network to expand your control while removing as many of the SMC's pieces as possible. Each round, you get a new objective you try to fulfill to gain the upper hand. If you manage to complete the final objective, you ultimately claim victory.
Designer
Richard Wilkins
Artist
Lukas Siegmon
Publisher
Deep Print Games
Categories
Mechanics