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Renegade

Renegade

2018·Richard Wilkins

1 - 5 players
90 min
Heavy weight: Expect a long teach

From BoardGameGeek

At the dawn of the SMC age, the people were losing faith in an increasingly amoral society. Mother was developed to emulate human thought and emotion, to simulate human desires and aspirations, to better understand the rapid decline in morality. The citizens of Sapporo became the guinea-pigs for this technological experiment. A series of city-wide neural implant programs, dubbed “the harvests”, enabled the gathering of data directly from a person's cerebral cortex. Mother's neural net became more and more empowered by the collective thoughts of a city of souls. She soon became her own master, not just reading the minds of her citizens, but controlling them. Mother was in charge and the people were now her automatons. Only a few, the few who from fear, mistrust or in protest, avoided the harvests and remained untouched by Mother's influence. Like sewer rats they hide in an underground complex in Sapporo's Susukino district. While society at large became free from crime, free from poverty, free from emotion, without free-will or faith, from these few there came the criminals, the bootleggers, and the self-serving; the hungry, the frightened and the “Renegades”. Renegade is an abstract-euro thematic deck-building game for 1 to 5 players. You are a new breed of Decker - a Renegade. You will hack into a network of five servers, operated by one of four Super-Massive-Computers (SMCs). Each of these four SMCs have their own AI and increasing complexity to defeat. You must survive a series of Countermeasure events before the network becomes overrun by Sparks and Guardians. Once you are jacked into an SMC's servers, with a profile bringing its own special ability, you will move across its partitions and fight to take control of the network by using informational, destructive, deceptive and cognitive attacks. Your Decker can seek upgrades (tools, software, apparel and information) by visiting the local bar, the "Hack Shack". Once a fashionable hang-out for attractive young lovers seeking a voyeur's view of the city, it has now gone underground. An intimidating bar full of hit men and debt collectors, fixers and dealers, trading contraband from all across Sapporo, it's not the sort of place to take a date. This is where you will trade for new command cards, enhancing your Command Deck to become a more skillful Renegade.

Renegade

Which Renegade video should I watch?

Renegade has 2 videos from 2 creators: 1 review and 1 other video. They date from 2022 to January 2023.

If you like it, try Deckers and Deckers: Duplicity, also by Richard Wilkins, or Dutch Resistance: Orange Shall Overcome! and Horrified, which share several of its mechanics.

All videos

Renegade 2.0 demonstration1:14:58

Renegade 2.0 demonstration

Box of Delights

Box of Delights

Renegade - Review and Commentary | 010 | CulBlu and CardboardReview30:36

Renegade - Review and Commentary | 010 | CulBlu and Cardboard

CulBlu Vlogs

CulBlu Vlogs

Creators who cover this

All channels
Box of Delights
Box of Delights
1 video of this game
CulBlu Vlogs
CulBlu Vlogs
1 video of this game

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About Renegade

From BoardGameGeek:

At the dawn of the SMC age, the people were losing faith in an increasingly amoral society. Mother was developed to emulate human thought and emotion, to simulate human desires and aspirations, to better understand the rapid decline in morality. The citizens of Sapporo became the guinea-pigs for this technological experiment. A series of city-wide neural implant programs, dubbed “the harvests”, enabled the gathering of data directly from a person's cerebral cortex. Mother's neural net became more and more empowered by the collective thoughts of a city of souls. She soon became her own master, not just reading the minds of her citizens, but controlling them. Mother was in charge and the people were now her automatons. Only a few, the few who from fear, mistrust or in protest, avoided the harvests and remained untouched by Mother's influence. Like sewer rats they hide in an underground complex in Sapporo's Susukino district. While society at large became free from crime, free from poverty, free from emotion, without free-will or faith, from these few there came the criminals, the bootleggers, and the self-serving; the hungry, the frightened and the “Renegades”. Renegade is an abstract-euro thematic deck-building game for 1 to 5 players. You are a new breed of Decker - a Renegade. You will hack into a network of five servers, operated by one of four Super-Massive-Computers (SMCs). Each of these four SMCs have their own AI and increasing complexity to defeat. You must survive a series of Countermeasure events before the network becomes overrun by Sparks and Guardians. Once you are jacked into an SMC's servers, with a profile bringing its own special ability, you will move across its partitions and fight to take control of the network by using informational, destructive, deceptive and cognitive attacks. Your Decker can seek upgrades (tools, software, apparel and information) by visiting the local bar, the "Hack Shack". Once a fashionable hang-out for attractive young lovers seeking a voyeur's view of the city, it has now gone underground. An intimidating bar full of hit men and debt collectors, fixers and dealers, trading contraband from all across Sapporo, it's not the sort of place to take a date. This is where you will trade for new command cards, enhancing your Command Deck to become a more skillful Renegade.

Designer

Richard Wilkins

Artist

Clark Miller

Publisher

Victory Point Games

Categories

Science Fiction

Mechanics

Action PointsArea Majority / InfluenceCooperative GameDeck Building
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