Forgotten Front: Italy, 1944-45

Forgotten Front: Italy, 1944-45

2026Javier Romero

1 - 2 players
0 min

From BoardGameGeek

Forgotten Front: Italy, 1944-45 is a simulation of the last year of World War II on the Italian Front between the Allied forces (British, United States and their allies) and the Axis powers (German and Italian fascists). It lasts from Operation Olive, August 1944, to the end of the war in May 1945. In this game, the Allied player is on the offensive, while the Axis player attempts to stop the Allies. The Axis player must use his resources carefully and counterattack whenever possible to delay the Allied advance and gather as many resources as possible for the German war effort. Terrain and weather are on the Axis side, while resources and airpower are on the Allied side, as well as a massive partisan movement against the Axis forces behind the front lines. Each Game Turn (GT) represents approximately one month, for nine GTs. Each hex represents 6.2 miles (10 kilometers). Units are divisions, brigades, and regiments. Support markers represent specialized forces (airpower, artillery, etc). 22x34 inch game map and a sheet of 176 5/8 inch counters.

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2021Javier Romero

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2 players120 - 240 min2.5 weight

About Forgotten Front: Italy, 1944-45

From BoardGameGeek:

Forgotten Front: Italy, 1944-45 is a simulation of the last year of World War II on the Italian Front between the Allied forces (British, United States and their allies) and the Axis powers (German and Italian fascists). It lasts from Operation Olive, August 1944, to the end of the war in May 1945. In this game, the Allied player is on the offensive, while the Axis player attempts to stop the Allies. The Axis player must use his resources carefully and counterattack whenever possible to delay the Allied advance and gather as many resources as possible for the German war effort. Terrain and weather are on the Axis side, while resources and airpower are on the Allied side, as well as a massive partisan movement against the Axis forces behind the front lines. Each Game Turn (GT) represents approximately one month, for nine GTs. Each hex represents 6.2 miles (10 kilometers). Units are divisions, brigades, and regiments. Support markers represent specialized forces (airpower, artillery, etc). 22x34 inch game map and a sheet of 176 5/8 inch counters.

Designer

Javier Romero

Artist

Todd Davis

Categories

WargameWorld War II
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