2019Lisa Smedman
- Videos
- 1
- Creators
- 1
1 - 4 players45 min

2025Lisa Smedman
Mostly playthroughs. Trench Raid: Solitaire Patrol Command on the WW1 Western Front is covered on BoardGameVideo.com by 1 reviews, 2 how-to-play guides, 17 recorded sessions, 3 unboxings, and 1 other video.
From BoardGameGeek
Trench Raid is a single-player game set on the Western Front in World War One. The player assembles a group of 10 raiders and plots their course on a map towards the enemy lines on the other side of No Man's Land. With 12 different raid objectives and 20 random events that can take place during the crossing, no two playthroughs will be exactly the same. The game also includes rules for campaign play - whether their raid was successful or not, the soldiers who make it back to their trench lines relatively unscathed will steadily get better at raiding, learning through experience how to survive. “The generals would want to know which German units were in the line opposite you. And so they'd send up the order for us to raid. ‘Go get prisoners,' they'd say. We knew it was a waste of time, and we hated it, but we did it. The idea was to crawl through the wire and jump into the enemy trench. We had to be quiet, so we fought with our bayonets, or with a studded club or the butt of our rifle. If we weren't quick, the enemy would shout, and then the fun would start. Our bomber would throw a Mills bomb into the next bay, and after it went off the rifleman would dash forward and dispose of anyone who was left.” -British officer Murray Rymer-Jones Complexity: Low Playing time: 1 Hour Per Raid Solitaire Suitability: Very High (Designed For Solitaire) Players: 1 Map Scale: 1 Hex = Several Yards Time Scale: 1 Game = 1 Raid Unit Scale: Individuals -description from the publisher
Trench Raid: Solitaire Patrol Command on the WW1 Western Front has 24 videos from 7 creators: 1 review, 2 how-to-play guides, 17 playthroughs, 3 unboxings and 1 other video. They date from March to December 2025.
To learn the rules, start with "Trench Raid - In Focus" by BoardGameGeek, which runs 4 min.
For an opinion before you buy, start with "Trench Raid Light Review & Impressions | World War 1 Solo Tactical Wargame | Compass Games" by Zilla Blitz. To see it played, watch "Trench Raid 1" by Popping Smoke, one of 17 playthroughs.
If you like it, try Co-opoly: a "conversion kit" for Monopoly, also by Lisa Smedman, or Fields of Fire, D-Day at Saipan and Lock 'n Load Tactical: Heroes of Normandy, which share several of its mechanics.
2019Lisa Smedman
1 - 4 players45 min
2015Jeff Lewis
1 - 2 players120 - 240 minHeavy weight
From BoardGameGeek:
Trench Raid is a single-player game set on the Western Front in World War One. The player assembles a group of 10 raiders and plots their course on a map towards the enemy lines on the other side of No Man's Land. With 12 different raid objectives and 20 random events that can take place during the crossing, no two playthroughs will be exactly the same. The game also includes rules for campaign play - whether their raid was successful or not, the soldiers who make it back to their trench lines relatively unscathed will steadily get better at raiding, learning through experience how to survive. “The generals would want to know which German units were in the line opposite you. And so they'd send up the order for us to raid. ‘Go get prisoners,' they'd say. We knew it was a waste of time, and we hated it, but we did it. The idea was to crawl through the wire and jump into the enemy trench. We had to be quiet, so we fought with our bayonets, or with a studded club or the butt of our rifle. If we weren't quick, the enemy would shout, and then the fun would start. Our bomber would throw a Mills bomb into the next bay, and after it went off the rifleman would dash forward and dispose of anyone who was left.” -British officer Murray Rymer-Jones Complexity: Low Playing time: 1 Hour Per Raid Solitaire Suitability: Very High (Designed For Solitaire) Players: 1 Map Scale: 1 Hex = Several Yards Time Scale: 1 Game = 1 Raid Unit Scale: Individuals -description from the publisher
Designer
Lisa Smedman
Artist
Ilya Kudriashov
Publisher
Compass Games
Categories
Mechanics