2014Uwe Rosenberg
- Videos
- 99
- Creators
- 83
2 players15 - 30 minLight weight

2024Uwe Rosenberg
From BoardGameGeek
In Label Legends, you're a record label executive who's trying to get bands under contract, but can you focus your recruiting efforts enough to land more fans than anyone else? Label Legends features gameplay similar to Uwe Rosenberg's Klunker, but with a larger player count and slightly different rules. To set-up, each player has 1 fan card (a random face-down card) in their "band area" and a hand of six cards from a deck that contains seven genres of musicians. On a turn, each player in clockwise order from the round's starting player places 0-6 musician cards from their hand into their waiting room. (If a player's waiting room is empty, they must place at least one card.) Next, in clockwise order players can place one card face up in their band area or pass; when a player passes, they take the lowest numbered "hype" token, and players continue placing cards one by one until they all pass. Starting with the player who has the lowest hype token, a player can sign all of the musicians in someone's waiting room - including their own - by giving 1 fan card to the player who owns that waiting room; the player then places these cards in their band area. (If you have cards in your waiting room, you must acquire musicians.) As soon as a player has four of the same type of musician in their band area, whether from playing cards there directly or from acquiring musicians from someone's waiting room, they must cash in those cards to gain fans. If you have only one type of musician in your band area, you flip all four cards for 4 fans. For each extra type of musician in your band area, you flip one fewer card, e.g., with three types of musicians (including the one you're scoring), you flip only 2 cards to fans, discarding the other two cards from play. If a player declines to acquire musicians, the round ends immediately, then players refill their hand to six cards. If this isn't possible because the deck has run out, the game ends. Whoever has the most fans wins. During set-up, you adjust the number of cards in the Label Legends deck based on the player count, and if you wish, you can add the Uwe Rosenberg conductor card as a joker who can be assigned to any genre of music. Uwe's so versatile!
Learn to play
Watch it played
보드라이브 BoardLiveGame
Label Legends has 2 videos from 2 creators: 1 how-to-play guide and 1 playthrough. They date from October 2024.
To learn the rules, start with "Label Legends - How to Play" by KBG Publishing, which runs 6 min.
To see it played, watch "Label Legend Playthroygh - Essen Spiel 2024" by 보드라이브 BoardLiveGame.
If you like it, try Patchwork, A Feast for Odin, New York Zoo and Caverna: Cave vs Cave, also by Uwe Rosenberg.
2014Uwe Rosenberg
2 players15 - 30 minLight weight
2016Uwe Rosenberg
1 - 4 players30 - 120 minHeavy weight
2020Uwe Rosenberg
1 - 5 players30 - 60 minMedium weight
2017Uwe Rosenberg
1 - 2 players20 - 40 minMedium weight
From BoardGameGeek:
In Label Legends, you're a record label executive who's trying to get bands under contract, but can you focus your recruiting efforts enough to land more fans than anyone else? Label Legends features gameplay similar to Uwe Rosenberg's Klunker, but with a larger player count and slightly different rules. To set-up, each player has 1 fan card (a random face-down card) in their "band area" and a hand of six cards from a deck that contains seven genres of musicians. On a turn, each player in clockwise order from the round's starting player places 0-6 musician cards from their hand into their waiting room. (If a player's waiting room is empty, they must place at least one card.) Next, in clockwise order players can place one card face up in their band area or pass; when a player passes, they take the lowest numbered "hype" token, and players continue placing cards one by one until they all pass. Starting with the player who has the lowest hype token, a player can sign all of the musicians in someone's waiting room - including their own - by giving 1 fan card to the player who owns that waiting room; the player then places these cards in their band area. (If you have cards in your waiting room, you must acquire musicians.) As soon as a player has four of the same type of musician in their band area, whether from playing cards there directly or from acquiring musicians from someone's waiting room, they must cash in those cards to gain fans. If you have only one type of musician in your band area, you flip all four cards for 4 fans. For each extra type of musician in your band area, you flip one fewer card, e.g., with three types of musicians (including the one you're scoring), you flip only 2 cards to fans, discarding the other two cards from play. If a player declines to acquire musicians, the round ends immediately, then players refill their hand to six cards. If this isn't possible because the deck has run out, the game ends. Whoever has the most fans wins. During set-up, you adjust the number of cards in the Label Legends deck based on the player count, and if you wish, you can add the Uwe Rosenberg conductor card as a joker who can be assigned to any genre of music. Uwe's so versatile!