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Checkpoint Omega

Checkpoint Omega

1983·Larry Ray Sims

2 - 6 players
60 min
Light weight: Learn it in minutes

From BoardGameGeek

This SF race-and-combat game, yet another permutation on the "Death Race" theme, is set on a post apocalyptic Earth whose World Government has set up violent New Olympics to entertain the survivors. The game concerns one event, the Open Terrain Vehicle Race between heavily armed teams; the winner is the first (or only) team to get one of their vehicles or racers to all sixteen checkpoints and back to Checkpoint Omega. This is Task Force Game #1026, one of their series of microgames.

Checkpoint Omega

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Checkpoint Omega (Task Force Games) Review & How to PlayHow to play20:31

Checkpoint Omega (Task Force Games) Review & How to Play

Tabletop Sci-Fi

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About Checkpoint Omega

From BoardGameGeek:

This SF race-and-combat game, yet another permutation on the "Death Race" theme, is set on a post apocalyptic Earth whose World Government has set up violent New Olympics to entertain the survivors. The game concerns one event, the Open Terrain Vehicle Race between heavily armed teams; the winner is the first (or only) team to get one of their vehicles or racers to all sixteen checkpoints and back to Checkpoint Omega. This is Task Force Game #1026, one of their series of microgames.

Designer

Larry Ray Sims

Artists

Alvin Belflower, R. Vance Buck

Publisher

Task Force Games

Categories

RacingScience FictionWargame

Mechanics

Dice RollingGrid MovementHex GridLine of Sight
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