2004Stephen Baker, Rob Daviau, Craig Van Ness
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2 - 4 players90 minMedium weight

1983Larry Ray Sims
From BoardGameGeek
This SF race-and-combat game, yet another permutation on the "Death Race" theme, is set on a post apocalyptic Earth whose World Government has set up violent New Olympics to entertain the survivors. The game concerns one event, the Open Terrain Vehicle Race between heavily armed teams; the winner is the first (or only) team to get one of their vehicles or racers to all sixteen checkpoints and back to Checkpoint Omega. This is Task Force Game #1026, one of their series of microgames.
2004Stephen Baker, Rob Daviau, Craig Van Ness
2 - 4 players90 minMedium weight
2019Mike Denson
1 - 2 players60 - 180 minHeavy weight
2021Chris Gabrielson, Bryan Kromrey
2 - 4 players60 - 120 minHeavy weight
2022Hermann Luttmann
2 - 4 players60 - 4320 minHeavy weight
From BoardGameGeek:
This SF race-and-combat game, yet another permutation on the "Death Race" theme, is set on a post apocalyptic Earth whose World Government has set up violent New Olympics to entertain the survivors. The game concerns one event, the Open Terrain Vehicle Race between heavily armed teams; the winner is the first (or only) team to get one of their vehicles or racers to all sixteen checkpoints and back to Checkpoint Omega. This is Task Force Game #1026, one of their series of microgames.
Designer
Larry Ray Sims
Artists
Alvin Belflower, R. Vance Buck
Publisher
Task Force Games
Categories
Mechanics