Checkpoint Omega

Checkpoint Omega

1983Larry Ray Sims

2 - 6 players
60 min
1.9/5 weight

From BoardGameGeek

This SF race-and-combat game, yet another permutation on the "Death Race" theme, is set on a post apocalyptic Earth whose World Government has set up violent New Olympics to entertain the survivors. The game concerns one event, the Open Terrain Vehicle Race between heavily armed teams; the winner is the first (or only) team to get one of their vehicles or racers to all sixteen checkpoints and back to Checkpoint Omega. This is Task Force Game #1026, one of their series of microgames.

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Tabletop Sci-Fi
Tabletop Sci-Fi
1 video of this game

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About Checkpoint Omega

From BoardGameGeek:

This SF race-and-combat game, yet another permutation on the "Death Race" theme, is set on a post apocalyptic Earth whose World Government has set up violent New Olympics to entertain the survivors. The game concerns one event, the Open Terrain Vehicle Race between heavily armed teams; the winner is the first (or only) team to get one of their vehicles or racers to all sixteen checkpoints and back to Checkpoint Omega. This is Task Force Game #1026, one of their series of microgames.

Designer

Larry Ray Sims

Artists

Alvin Belflower, R. Vance Buck

Categories

RacingScience FictionWargame

Mechanics

Dice RollingGrid MovementHexagon GridLine of Sight
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