2023Jaro Andruszkiewicz, Valentin Crespel, Rémi Dufourneau, Valdemar Gumienny, Yves Roig
- Videos
- 11
- Creators
- 6
1 - 4 players90 - 120 minHeavy weight

2024Valentin Crespel, Andy Loakes, Yves Roig
Mainly reviews and unboxings. Gettysburg: A Time for Heroes is covered on BoardGameVideo.com by 4 reviews, 3 how-to-play guides, 3 recorded sessions, and 4 unboxings.
From BoardGameGeek
Based on the Charles S. Roberts award winning Chancellorsville 1863 game, Gettysburg: A Time for Heroes is a card driven game. The game uses wooden pieces to represent Union Corps and Confederate Divisions. The game will use a cohesion system to track strength, fatigue and morale during the battle. The map uses point to point movement on key areas of the battlefield. The battle begins with no troops around Gettysburg. Lee and Meade are not entirely sure about the arrival order of their troops; some may arrive a little early, while others may be significantly delayed. For the Confederates, victory will be achieved, depending on the current half-day, by occupying strategic points on the battlefield. However, the longer the battle lasts, the more challenging victory becomes. The Union must prevent the occupation of these points at all costs, but be cautious not to lead to the collapse of the Army of the Potomac by losing 3 Army Corps in this struggle. The outcome of this fratricidal war will largely depend on the fate of this battle. -description from the publisher
Gettysburg: A Time for Heroes has 14 videos from 7 creators: 4 reviews, 3 how-to-play guides, 3 playthroughs and 4 unboxings. They date from 2024 to July 2025.
To learn the rules, start with "Gettysburg: A Time for Heroes - Game set up (EN)" by Les 3 Zouaves, which runs 6 min.
For an opinion before you buy, start with "The Discriminating Gamer: Gettysburg: A Time for Heroes" by The Discriminating Gamer. 3 creators have reviewed it. To see it played, watch "Gettysburg A Time for Heroes Gameplay | American Civil War Wargame | Worthington Pub." by Zilla Blitz, one of 3 playthroughs.
If you like it, try Keep'em Rolling: 1944 – Race to the Rhine and Brandywine, 1777: A Time for Heroes, also by Valentin Crespel, or Awkward Guests 2: The Berwick Cases and Reload, which share several of its mechanics.
2023Jaro Andruszkiewicz, Valentin Crespel, Rémi Dufourneau, Valdemar Gumienny, Yves Roig
1 - 4 players90 - 120 minHeavy weight
2026Valentin Crespel, Yves Roig
1 - 2 players0 - 120 min
2023Ron Gonzalo García, Paz Navarro Moreno
2 players30 - 40 minMedium weight
2022François Rouzé, Jean-Marc Tribet
2 - 4 players60 minMedium weight
From BoardGameGeek:
Based on the Charles S. Roberts award winning Chancellorsville 1863 game, Gettysburg: A Time for Heroes is a card driven game. The game uses wooden pieces to represent Union Corps and Confederate Divisions. The game will use a cohesion system to track strength, fatigue and morale during the battle. The map uses point to point movement on key areas of the battlefield. The battle begins with no troops around Gettysburg. Lee and Meade are not entirely sure about the arrival order of their troops; some may arrive a little early, while others may be significantly delayed. For the Confederates, victory will be achieved, depending on the current half-day, by occupying strategic points on the battlefield. However, the longer the battle lasts, the more challenging victory becomes. The Union must prevent the occupation of these points at all costs, but be cautious not to lead to the collapse of the Army of the Potomac by losing 3 Army Corps in this struggle. The outcome of this fratricidal war will largely depend on the fate of this battle. -description from the publisher
Designers
Valentin Crespel, Andy Loakes, Yves Roig
Artists
Yves Roig, Peter Frederick Rothermel
Publisher
Old School Wargames
Categories
Mechanics