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WarpGriT

WarpGriT

2024

1 - 6 players
30 - 120 min

From BoardGameGeek

In a distant future, the stage is set for the desperate denizens of tomorrow to grasp at their final chance for glory and prosperity-a perilous venture within the confines of WarpGriT, an arena conceived and christened by its monolithic corporate progenitor. Herein lies the nexus of entertainment and opportunity, as the enigmatic Warpgrifters, thrust into an abandoned space station through the machinations of teleportation, confront a realm teeming with uncharted treasures. Yet, in this lawless domain, peril lurks insidiously around every corner. WarpGriT: Is a competitive tactical combat loot extraction game with solo and team-compatible rules that can be played over multiple game sessions. It utilizes simultaneous turns, where players set up chains of 1-5 actions that resolve over a series of turns inside a game round using their starting action cards. These cards allow them to combat and maneuver their characters around a hex grid map representing the inside of a space station. Players can't be eliminated, but a character's death results in the loss of all acquired items for others to scavenge, although they keep their experience points to ensure an advantage in getting back into the action. Combat is resolved with a D6 Dice rolling system where rolled values represents certain amount of damage depending on weapon cards equipped and used by the character. Designed to work in symbiosis with a push-your-luck mechanics, allowing players to re-roll for greater power but at greater risk of losing it all. Stats are represented by the value of the chosen character's starting specialty, level, upgrades, and looted gear within the current and previous games. The goal is to explore, acquire, and extract the most amount of trophies before the station starts to self-destruct. -description from the designer

WarpGriT

All videos

WarpGriT - Introduction | How To play - Game Rule BasicsHow to play13:05

WarpGriT - Introduction | How To play - Game Rule Basics

Alexander Svärd

Alexander Svärd

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Alexander Svärd
Alexander Svärd
1 video of this game

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About WarpGriT

From BoardGameGeek:

In a distant future, the stage is set for the desperate denizens of tomorrow to grasp at their final chance for glory and prosperity-a perilous venture within the confines of WarpGriT, an arena conceived and christened by its monolithic corporate progenitor. Herein lies the nexus of entertainment and opportunity, as the enigmatic Warpgrifters, thrust into an abandoned space station through the machinations of teleportation, confront a realm teeming with uncharted treasures. Yet, in this lawless domain, peril lurks insidiously around every corner. WarpGriT: Is a competitive tactical combat loot extraction game with solo and team-compatible rules that can be played over multiple game sessions. It utilizes simultaneous turns, where players set up chains of 1-5 actions that resolve over a series of turns inside a game round using their starting action cards. These cards allow them to combat and maneuver their characters around a hex grid map representing the inside of a space station. Players can't be eliminated, but a character's death results in the loss of all acquired items for others to scavenge, although they keep their experience points to ensure an advantage in getting back into the action. Combat is resolved with a D6 Dice rolling system where rolled values represents certain amount of damage depending on weapon cards equipped and used by the character. Designed to work in symbiosis with a push-your-luck mechanics, allowing players to re-roll for greater power but at greater risk of losing it all. Stats are represented by the value of the chosen character's starting specialty, level, upgrades, and looted gear within the current and previous games. The goal is to explore, acquire, and extract the most amount of trophies before the station starts to self-destruct. -description from the designer

Publisher

Self-published

Categories

ExplorationFightingMiniaturesScience Fiction

Mechanics

Programmed ActionsAction SelectionCombat ResolutionDice Rolling
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