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Click A Tree

Click A Tree

2025·Uwe Rosenberg

Videos
9
Creators
7

Mainly reviews. Click A Tree is covered on BoardGameVideo.com by 5 reviews, 2 how-to-play guides, 1 unboxings, and 1 other video.

1 - 4 players
30 - 60 min
Medium weight: Teach it in one sitting

From BoardGameGeek

In the tile-laying game Click A Tree, players embody Ghanaian farmers. They have adapted to climatic conditions and learned to make use of their surroundings, planting their crops in the shade of trees. In this game, you want to plant trees in a strategic arrangement, deploy your harvest workers skillfully, and reap the most harvest. To set up, randomly draw nine of fifteen tasks; each player places the matching task strips in the empty spaces at the top of their player board, then places seven fruit markers on level 1 of their board. Each player shuffles their fourteen harvest tiles and reveals two of them. Place the seven fruit markers in a circle, then place a random landscape tile between each pair of markers to form the market. Each tile shows one of six trees, one or two fruit types, and either A, B, or AB. Each player starts with a random landscape tile in front of them. On a turn, choose a fruit marker on your player board, lower it by one space, then collect the two landscape tiles surrounding this marker in the market. Add these tiles to your board, then choose one of your face-up harvest tiles and add it to your forest. Each sickle on the harvest tile adjacent to a landscape tile earns you one fruit of that type for each tile in that fruit group, e.g., placing a sickle next to avocados in a connected group of four tiles will raise your avocado marker four spaces on your player board. Except sometimes it won't. A fruit marker can't rise to level 2 until you complete a task and remove that strip from your board. To complete a task, you need to arrange trees of the same type in specific configurations, or create a long line of trees, or connect trees with the same letter, or use harvest tiles in defined ways. Whenever you complete a task, you remove that strip, then push all remaining tasks up, giving your fruit markers room to move up. You also harvest fruit when you place a landscape tile next to a sickle already in play. When all sickles on a harvest have been used, that tile is fulfilled, which lets you lower a number marker on your player board. When enough of your fruit markers move past a number marker - e.g., two past the 2 near the top of the player board, five past the 5, or all seven past the 7 - the game ends at the end of that round. If only one player has triggered the end of the game, they win; if multiple players have, they sum the value of their fruit to determine a winner.

Click A Tree

Watch first

Learn to play

Click A Tree | How to Play | Learn to Play in 8 Minutes!8:28

Click A Tree | How to Play | Learn to Play in 8 Minutes!

kovray

kovray

Review

Click a Tree Victory Through Sustainable Farming40:31

Click a Tree Victory Through Sustainable Farming

Rahdo Runs Through

Rahdo Runs Through

Which Click A Tree video should I watch?

Click A Tree has 9 videos from 7 creators: 5 reviews, 2 how-to-play guides, 1 unboxing and 1 other video. They date from 2024 to December 2025.

To learn the rules, start with "Click A Tree | How to Play | Learn to Play in 8 Minutes!" by kovray, which runs 8 min.

For an opinion before you buy, start with "Click a Tree ►►► Victory Through Sustainable Farming" by Rahdo Runs Through. 5 creators have reviewed it.

If you like it, try Patchwork, A Feast for Odin, New York Zoo and Caverna: Cave vs Cave, also by Uwe Rosenberg.

All videos

Click a Tree Victory Through Sustainable FarmingReview40:31

Click a Tree Victory Through Sustainable Farming

Rahdo Runs Through

Rahdo Runs Through

Click A Tree | How to Play | Learn to Play in 8 Minutes!How to play8:28

Click A Tree | How to Play | Learn to Play in 8 Minutes!

kovray

kovray

Click a Tree - Regeln, Let's Play und Infos zum ProjektHow to play44:04

Click a Tree - Regeln, Let's Play und Infos zum Projekt

Is Click A Tree for you? A Quick Overview!Review4:27

Is Click A Tree for you? A Quick Overview!

ShelfClutter

ShelfClutter

Click A Tree - Straight Up Solo with John LaRuffaReview14:10

Click A Tree - Straight Up Solo with John LaRuffa

No Fluff Solo Gaming with John LaRuffa

No Fluff Solo Gaming with John LaRuffa

How Uwe Rosenberg Plants 40,000 TREES With Games!4:36

How Uwe Rosenberg Plants 40,000 TREES With Games!

Tabletops by NerdSection

Tabletops by NerdSection

Click a Tree - Abläufe und FazitReview9:35

Click a Tree - Abläufe und Fazit

Click A Tree - The new Uwe Rosenberg game- Putting respect on his name- Kickstarter Critique ReviewReview22:44

Click A Tree - The new Uwe Rosenberg game- Putting respect on his name- Kickstarter Critique Review

Bower's Game Corner

Bower's Game Corner

Click A Tree - Unbiased Unboxing with John LaRuffaUnboxing5:05

Click A Tree - Unbiased Unboxing with John LaRuffa

No Fluff Solo Gaming with John LaRuffa

No Fluff Solo Gaming with John LaRuffa

6 of 7

Creators who cover this

All channels
No Fluff Solo Gaming with John LaRuffa
No Fluff Solo Gaming with John LaRuffa
2 videos of this game
Bower's Game Corner
Bower's Game Corner
1 video of this game
kovray
kovray
1 video of this game
Rahdo Runs Through
Rahdo Runs Through
1 video of this game
ShelfClutter
ShelfClutter
1 video of this game
Tabletops by NerdSection
Tabletops by NerdSection
1 video of this game

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Patchwork

2014·Uwe Rosenberg

Videos
99
Creators
83
Mostly reviews and how-to-play

2 players·15 - 30 min·Light weight

A Feast for Odin

2016·Uwe Rosenberg

Videos
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Mainly reviews

1 - 4 players·30 - 120 min·Heavy weight

New York Zoo

2020·Uwe Rosenberg

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Mostly reviews and how-to-play

1 - 5 players·30 - 60 min·Medium weight

Caverna: Cave vs Cave

2017·Uwe Rosenberg

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Mainly reviews

1 - 2 players·20 - 40 min·Medium weight

About Click A Tree

From BoardGameGeek:

In the tile-laying game Click A Tree, players embody Ghanaian farmers. They have adapted to climatic conditions and learned to make use of their surroundings, planting their crops in the shade of trees. In this game, you want to plant trees in a strategic arrangement, deploy your harvest workers skillfully, and reap the most harvest. To set up, randomly draw nine of fifteen tasks; each player places the matching task strips in the empty spaces at the top of their player board, then places seven fruit markers on level 1 of their board. Each player shuffles their fourteen harvest tiles and reveals two of them. Place the seven fruit markers in a circle, then place a random landscape tile between each pair of markers to form the market. Each tile shows one of six trees, one or two fruit types, and either A, B, or AB. Each player starts with a random landscape tile in front of them. On a turn, choose a fruit marker on your player board, lower it by one space, then collect the two landscape tiles surrounding this marker in the market. Add these tiles to your board, then choose one of your face-up harvest tiles and add it to your forest. Each sickle on the harvest tile adjacent to a landscape tile earns you one fruit of that type for each tile in that fruit group, e.g., placing a sickle next to avocados in a connected group of four tiles will raise your avocado marker four spaces on your player board. Except sometimes it won't. A fruit marker can't rise to level 2 until you complete a task and remove that strip from your board. To complete a task, you need to arrange trees of the same type in specific configurations, or create a long line of trees, or connect trees with the same letter, or use harvest tiles in defined ways. Whenever you complete a task, you remove that strip, then push all remaining tasks up, giving your fruit markers room to move up. You also harvest fruit when you place a landscape tile next to a sickle already in play. When all sickles on a harvest have been used, that tile is fulfilled, which lets you lower a number marker on your player board. When enough of your fruit markers move past a number marker - e.g., two past the 2 near the top of the player board, five past the 5, or all seven past the 7 - the game ends at the end of that round. If only one player has triggered the end of the game, they win; if multiple players have, they sum the value of their fruit to determine a winner.

Designer

Uwe Rosenberg

Artist

Roman Kucharski

Publisher

Skellig Games

Categories

Abstract StrategyEducationalEnvironmentalFarming

Mechanics

Pattern BuildingSimultaneous Action SelectionTile Placement
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