2019Rob Daviau, Eric M. Lang
- Videos
- 183
- Creators
- 86
1 - 5 players90 - 120 minMedium weight

2024Stephen Baker, Noah Cohen, Rob Daviau, Justin D. Jacobson, Brian Neff
From BoardGameGeek
Crossbows & Catapults: Castle Battle is a restoration of Crossbows and Catapults, the 1983 classic game of kinetic warfare. Each player builds their castle, then players take turns using their weapons to fire discs at their opponent's castle, trying to knock over their warrior figures. This new version features highly engineered weapons and building bricks. The new weapons no longer use rubber bands, replaced by spring-powered and pinch-to-fire technology that ensure reliable velocity and reward player skill. On the building side, castles are constructed using a variety of detailed components to allow for larger, more intricate, and more varied structures. On your turn, take two actions: Move or Fire. Do them in either order, or do the same one twice. Knock down all the enemy warriors and their general to win! -description from publisher
Crossbows & Catapults: Castle Battle has 2 videos from 1 creator: 1 playthrough and 1 unboxing. They date from June to September 2025.
If you like it, try Cthulhu: Death May Die, Return to Dark Tower and Pandemic Legacy: Season 1, also by Rob Daviau, or HeroQuest, also by Stephen Baker.
2019Rob Daviau, Eric M. Lang
1 - 5 players90 - 120 minMedium weight
2022Tim Burrell-Saward, Isaac Childres, Noah Cohen, Rob Daviau, Justin D. Jacobson, Brian Neff
1 - 4 players100 - 120 minMedium weight
2015Rob Daviau, Matt Leacock
2 - 4 players60 minMedium weight
From BoardGameGeek:
Crossbows & Catapults: Castle Battle is a restoration of Crossbows and Catapults, the 1983 classic game of kinetic warfare. Each player builds their castle, then players take turns using their weapons to fire discs at their opponent's castle, trying to knock over their warrior figures. This new version features highly engineered weapons and building bricks. The new weapons no longer use rubber bands, replaced by spring-powered and pinch-to-fire technology that ensure reliable velocity and reward player skill. On the building side, castles are constructed using a variety of detailed components to allow for larger, more intricate, and more varied structures. On your turn, take two actions: Move or Fire. Do them in either order, or do the same one twice. Knock down all the enemy warriors and their general to win! -description from publisher
Designers
Stephen Baker, Noah Cohen, Rob Daviau, Justin D. Jacobson, Brian Neff
Artist
George Doutsiopoulos
Publisher
Goliath Games
Mechanics