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Iskra: Spark of Victory, 4th Sinjavino Offensive

Iskra: Spark of Victory, 4th Sinjavino Offensive

2023·Stefan Ekström

1 - 3 players
480 min

From BoardGameGeek

Iskra is a World War II Operational level board-wargame set in the Russian Front in 1943. After numerous attacks on the German bottleneck at Ladoga, desperatly trying to close the gap between the Volkhov Front and the Leningrad Front, Soviet muster for a new assault. Confident after the great victories at Stalingrad and Velikye-Luki, Soviet, once and for all, try to close the gap and relief Leningrad after being besieged for over 900 days. The game starts January 12th 1943 and is 10 turns long, one turn being one day. Even if out numbering the Germans, it is not a cake walk for the Soviet player. And the German player may not sit quiet in the boat. To many fires to put out and Comrades in arms to save. With the usual rules system of WWII Battle Series, its Special rules, Winning conditions and Events we try to depict this moment in time. This is Game no 6. Game Scale: Game Turn: 1 day Hex: about 1 km Units: Battalion to Regiments Game components: colour map A1 size game rules (16 pages) 286 counters (15mmm size) 2 player aids cards Solitaire Playability: High Replayability: High Complexity Level: Medium Players: 2 Playing Time: 3-10 hours

Iskra: Spark of Victory, 4th Sinjavino Offensive

Which Iskra: Spark of Victory, 4th Sinjavino Offensive video should I watch?

Iskra: Spark of Victory, 4th Sinjavino Offensive has 2 videos from 2 creators: 1 how-to-play guide and 1 other video. They date from January to October 2026.

If you like it, try Espinosa, Polar Storm, Stargard Solstice and Stalin's Lost Chance, also by Stefan Ekström.

All videos

Iskra (3CG) - Teach and Play of an East Front chit-pull WargameHow to play1:35:31

Iskra (3CG) - Teach and Play of an East Front chit-pull Wargame

Homo Ludens

Homo Ludens

Iskra - Insert - ChihuahuaPrint3D #wargames #boardgames0:18

Iskra - Insert - ChihuahuaPrint3D #wargames #boardgames

ChihuahuaPrint3D

ChihuahuaPrint3D

Creators who cover this

All channels
ChihuahuaPrint3D
ChihuahuaPrint3D
1 video of this game
Homo Ludens
Homo Ludens
1 video of this game

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Espinosa

2002·Stefan Ekström, Dean Essig, Anders Fager, David A. Powell

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4
Creators
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Playthroughs

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Creators
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Mostly playthroughs and unboxings

1 - 2 players·480 - 600 min·Medium weight

Stargard Solstice

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Stalin's Lost Chance

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1 - 2 players·480 - 600 min·Medium weight

About Iskra: Spark of Victory, 4th Sinjavino Offensive

From BoardGameGeek:

Iskra is a World War II Operational level board-wargame set in the Russian Front in 1943. After numerous attacks on the German bottleneck at Ladoga, desperatly trying to close the gap between the Volkhov Front and the Leningrad Front, Soviet muster for a new assault. Confident after the great victories at Stalingrad and Velikye-Luki, Soviet, once and for all, try to close the gap and relief Leningrad after being besieged for over 900 days. The game starts January 12th 1943 and is 10 turns long, one turn being one day. Even if out numbering the Germans, it is not a cake walk for the Soviet player. And the German player may not sit quiet in the boat. To many fires to put out and Comrades in arms to save. With the usual rules system of WWII Battle Series, its Special rules, Winning conditions and Events we try to depict this moment in time. This is Game no 6. Game Scale: Game Turn: 1 day Hex: about 1 km Units: Battalion to Regiments Game components: colour map A1 size game rules (16 pages) 286 counters (15mmm size) 2 player aids cards Solitaire Playability: High Replayability: High Complexity Level: Medium Players: 2 Playing Time: 3-10 hours

Designer

Stefan Ekström

Artist

Stefan Ekström

Publisher

Three Crowns Games

Categories

WargameWorld War II

Mechanics

Chit-Pull SystemDice RollingHex GridSimulation
View on BoardGameGeek ›
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