2002Stefan Ekström, Dean Essig, Anders Fager, David A. Powell
- Videos
- 4
- Creators
- 1
2 - 3 players180 minMedium weight

2021Stefan Ekström
From BoardGameGeek
Stargard Solstice: Operation Solstice and the Soviet Pomeranian Campaign 1945 is a wargame recreating the campaigns in Pomerania from 15th February - 6th March, 1945. The game starts with one of the last German offensives of 1945, ‘Operation Solstice'. At the beginning German General Guderian had planned a pincer move to relieve Küstrin, but Hitler wanted to save troops to retake Budapest. This resulted in changing objectives to the relief of Festung Arnswalde and trying to cut the Soviet supply route towards Küstrin. The historical objective for the Soviets was to drive the Germans out of Pomerania and thereby protect their right flank while preparing to take Küstrin and make the final thrust towards Berlin. Stargard Solstice is taught in 30 minutes and easy to digest yet a challenge even for the more experienced players. It is built around the same system of wargaming rules that shaped Plan West, Königsberg '45 and Army Group Narwa and utilizes a Command chit-pull system to activate HQ, which in turn allow their controlled combat units to move and attack. Game Scale: Game Turn: 2 days Hex: about 3 to about 4 km Units: Battalion to Division Game Inventory: One 23.5 x 33" (A1) full color map Two dual-side printed countersheet (286 9/16"-15mm counters) One 16-page rulebook Two single-side printed Player Aid Cards Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 3-10 hours Note: Players will need to provide one 6-sided die for game play.
Learn to play
Watch it played
Stargard Solstice has 2 videos from 2 creators: 1 how-to-play guide and 1 playthrough. They date from 2022 to December 2024.
To learn the rules, start with "How to play: Stargard Solstice" by Wojna na Planszy, which runs 59 min.
To see it played, watch "Stargard Solstice 3CG PLAYTHROUGH Turn 3" by Stół Sztabowy.
If you like it, try Espinosa, Polar Storm, Iskra: Spark of Victory, 4th Sinjavino Offensive and Stalin's Lost Chance, also by Stefan Ekström.
2002Stefan Ekström, Dean Essig, Anders Fager, David A. Powell
2 - 3 players180 minMedium weight
2024Stefan Ekström, Jan Larsson
1 - 2 players480 - 600 minMedium weight
2023Stefan Ekström
1 - 3 players480 min
2025Stefan Ekström, Magnus Nordlöf
1 - 2 players480 - 600 minMedium weight
From BoardGameGeek:
Stargard Solstice: Operation Solstice and the Soviet Pomeranian Campaign 1945 is a wargame recreating the campaigns in Pomerania from 15th February - 6th March, 1945. The game starts with one of the last German offensives of 1945, ‘Operation Solstice'. At the beginning German General Guderian had planned a pincer move to relieve Küstrin, but Hitler wanted to save troops to retake Budapest. This resulted in changing objectives to the relief of Festung Arnswalde and trying to cut the Soviet supply route towards Küstrin. The historical objective for the Soviets was to drive the Germans out of Pomerania and thereby protect their right flank while preparing to take Küstrin and make the final thrust towards Berlin. Stargard Solstice is taught in 30 minutes and easy to digest yet a challenge even for the more experienced players. It is built around the same system of wargaming rules that shaped Plan West, Königsberg '45 and Army Group Narwa and utilizes a Command chit-pull system to activate HQ, which in turn allow their controlled combat units to move and attack. Game Scale: Game Turn: 2 days Hex: about 3 to about 4 km Units: Battalion to Division Game Inventory: One 23.5 x 33" (A1) full color map Two dual-side printed countersheet (286 9/16"-15mm counters) One 16-page rulebook Two single-side printed Player Aid Cards Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 3-10 hours Note: Players will need to provide one 6-sided die for game play.
Designer
Stefan Ekström
Artist
Stefan Ekström
Publisher
Three Crowns Games
Categories
Mechanics