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Stargard Solstice

Stargard Solstice

2021·Stefan Ekström

2 players
480 min
Medium weight: Teach it in one sitting

From BoardGameGeek

Stargard Solstice: Operation Solstice and the Soviet Pomeranian Campaign 1945 is a wargame recreating the campaigns in Pomerania from 15th February - 6th March, 1945. The game starts with one of the last German offensives of 1945, ‘Operation Solstice'. At the beginning German General Guderian had planned a pincer move to relieve Küstrin, but Hitler wanted to save troops to retake Budapest. This resulted in changing objectives to the relief of Festung Arnswalde and trying to cut the Soviet supply route towards Küstrin. The historical objective for the Soviets was to drive the Germans out of Pomerania and thereby protect their right flank while preparing to take Küstrin and make the final thrust towards Berlin. Stargard Solstice is taught in 30 minutes and easy to digest yet a challenge even for the more experienced players. It is built around the same system of wargaming rules that shaped Plan West, Königsberg '45 and Army Group Narwa and utilizes a Command chit-pull system to activate HQ, which in turn allow their controlled combat units to move and attack. Game Scale: Game Turn: 2 days Hex: about 3 to about 4 km Units: Battalion to Division Game Inventory: One 23.5 x 33" (A1) full color map Two dual-side printed countersheet (286 9/16"-15mm counters) One 16-page rulebook Two single-side printed Player Aid Cards Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 3-10 hours Note: Players will need to provide one 6-sided die for game play.

Stargard Solstice

Watch first

Learn to play

How to play: Stargard Solstice59:15

How to play: Stargard Solstice

Wojna na Planszy

Wojna na Planszy

Watch it played

Stargard Solstice 3CG PLAYTHROUGH Turn 322:07

Stargard Solstice 3CG PLAYTHROUGH Turn 3

Stół Sztabowy

Stół Sztabowy

Which Stargard Solstice video should I watch?

Stargard Solstice has 2 videos from 2 creators: 1 how-to-play guide and 1 playthrough. They date from 2022 to December 2024.

To learn the rules, start with "How to play: Stargard Solstice" by Wojna na Planszy, which runs 59 min.

To see it played, watch "Stargard Solstice 3CG PLAYTHROUGH Turn 3" by Stół Sztabowy.

If you like it, try Espinosa, Polar Storm, Iskra: Spark of Victory, 4th Sinjavino Offensive and Stalin's Lost Chance, also by Stefan Ekström.

All videos

How to play: Stargard SolsticeHow to play59:15

How to play: Stargard Solstice

Wojna na Planszy

Wojna na Planszy

Stargard Solstice 3CG PLAYTHROUGH Turn 3Playthrough22:07

Stargard Solstice 3CG PLAYTHROUGH Turn 3

Stół Sztabowy

Stół Sztabowy

Creators who cover this

All channels
Stół Sztabowy
Stół Sztabowy
1 video of this game
Wojna na Planszy
Wojna na Planszy
1 video of this game

Games like this

All games

Espinosa

2002·Stefan Ekström, Dean Essig, Anders Fager, David A. Powell

Videos
4
Creators
1
Playthroughs

2 - 3 players·180 min·Medium weight

Polar Storm

2024·Stefan Ekström, Jan Larsson

Videos
3
Creators
3
Mostly playthroughs and unboxings

1 - 2 players·480 - 600 min·Medium weight

Iskra: Spark of Victory, 4th Sinjavino Offensive

2023·Stefan Ekström

Videos
2
Creators
2
Mainly how-to-play

1 - 3 players·480 min

Stalin's Lost Chance

2025·Stefan Ekström, Magnus Nordlöf

Videos
2
Creators
2
Mainly unboxings

1 - 2 players·480 - 600 min·Medium weight

About Stargard Solstice

From BoardGameGeek:

Stargard Solstice: Operation Solstice and the Soviet Pomeranian Campaign 1945 is a wargame recreating the campaigns in Pomerania from 15th February - 6th March, 1945. The game starts with one of the last German offensives of 1945, ‘Operation Solstice'. At the beginning German General Guderian had planned a pincer move to relieve Küstrin, but Hitler wanted to save troops to retake Budapest. This resulted in changing objectives to the relief of Festung Arnswalde and trying to cut the Soviet supply route towards Küstrin. The historical objective for the Soviets was to drive the Germans out of Pomerania and thereby protect their right flank while preparing to take Küstrin and make the final thrust towards Berlin. Stargard Solstice is taught in 30 minutes and easy to digest yet a challenge even for the more experienced players. It is built around the same system of wargaming rules that shaped Plan West, Königsberg '45 and Army Group Narwa and utilizes a Command chit-pull system to activate HQ, which in turn allow their controlled combat units to move and attack. Game Scale: Game Turn: 2 days Hex: about 3 to about 4 km Units: Battalion to Division Game Inventory: One 23.5 x 33" (A1) full color map Two dual-side printed countersheet (286 9/16"-15mm counters) One 16-page rulebook Two single-side printed Player Aid Cards Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 3-10 hours Note: Players will need to provide one 6-sided die for game play.

Designer

Stefan Ekström

Artist

Stefan Ekström

Publisher

Three Crowns Games

Categories

WargameWorld War II

Mechanics

Chit-Pull SystemDice RollingHex GridSimulation
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Stargard Solstice
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