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Duck Dealer

Duck Dealer

2008·Jeroen Doumen, Joris Wiersinga

2 - 5 players
180 - 240 min
Heavy weight: Expect a long teach

From BoardGameGeek

Duck Dealer is a game of involved, complex planning, set against a background of intergalactic trade. It is a game about recognizing routes, and developing profitable infrastructures; but above all, it's a game of racing your opponent to that one great opportunity you both see-- or do they have a different plan? The object of the game is to amass riches by buying plastic beads, yellow rubber ducks, blue paint, and other innovative high-tech materials and then selling them to hapless consumers across the universe. Players take turns. Most turns will be very quick as players focus on collecting enough energy to realize their plans. From time to time, a player will burst into action, fly around the universe, and, hopefully, gain more money than his opponents… Over the course of the game, players improve their spaceship, adding extra gear and cargo space. As they explore the galaxy, new centers of production rise to prominence, trade routes are changed, and money is made by different tricks…

Duck Dealer

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The Forgotten Splotter Game?Review8:05

The Forgotten Splotter Game?

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About Duck Dealer

From BoardGameGeek:

Duck Dealer is a game of involved, complex planning, set against a background of intergalactic trade. It is a game about recognizing routes, and developing profitable infrastructures; but above all, it's a game of racing your opponent to that one great opportunity you both see-- or do they have a different plan? The object of the game is to amass riches by buying plastic beads, yellow rubber ducks, blue paint, and other innovative high-tech materials and then selling them to hapless consumers across the universe. Players take turns. Most turns will be very quick as players focus on collecting enough energy to realize their plans. From time to time, a player will burst into action, fly around the universe, and, hopefully, gain more money than his opponents… Over the course of the game, players improve their spaceship, adding extra gear and cargo space. As they explore the galaxy, new centers of production rise to prominence, trade routes are changed, and money is made by different tricks…

Designers

Jeroen Doumen, Joris Wiersinga

Artists

Maral Karaee, Tooba Rezaei

Publisher

Splotter Spellen

Categories

Space ExplorationTransportation

Mechanics

Pick-up and Deliver
View on BoardGameGeek ›
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Duck Dealer
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