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Ka'a

Ka'a

2023·Jonathan Auffarth

2 players
15 - 20 min
Light weight: Learn it in minutes

From BoardGameGeek

Ka'a is an abstract strategy game for two players that evokes the ancient Mayan ball game of Mesoamerica. Play Each player controls a team of three pawns (Jaguars or Eagles) on a 4-by-4 hex grid. On your turn, you can perform two actions in any combination: hit or move. Or, you may promote one of your pieces by flipping it to the promoted side, giving up your actions for that turn. Scoring Players take turns until a player scores a point by hitting the ball into their opponent's end zone. Promoted pieces can score points by hitting the ball into the stone hoops at the side of the board. Actions You can move your pawn one space in any direction. You can hit the ball in any direction the number of spaces equal to adjacent friendly pawns: one, two, or three spaces. If the ball is not next to any of your pawns you cannot hit it. Winning The first player to score two points is the winner. Ko Rule A player must change the board state in some way on their turn. At the end of a player's turn, they cannot return the board to the previous scenario, undoing their opponent's turn. A rules PDF is coming soon. For now, check out the explanation video. -description from designer

Ka'a

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How to play Ka'aHow to play18:00

How to play Ka'a

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About Ka'a

From BoardGameGeek:

Ka'a is an abstract strategy game for two players that evokes the ancient Mayan ball game of Mesoamerica. Play Each player controls a team of three pawns (Jaguars or Eagles) on a 4-by-4 hex grid. On your turn, you can perform two actions in any combination: hit or move. Or, you may promote one of your pieces by flipping it to the promoted side, giving up your actions for that turn. Scoring Players take turns until a player scores a point by hitting the ball into their opponent's end zone. Promoted pieces can score points by hitting the ball into the stone hoops at the side of the board. Actions You can move your pawn one space in any direction. You can hit the ball in any direction the number of spaces equal to adjacent friendly pawns: one, two, or three spaces. If the ball is not next to any of your pawns you cannot hit it. Winning The first player to score two points is the winner. Ko Rule A player must change the board state in some way on their turn. At the end of a player's turn, they cannot return the board to the previous scenario, undoing their opponent's turn. A rules PDF is coming soon. For now, check out the explanation video. -description from designer

Designer

Jonathan Auffarth

Publisher

Self-published

Categories

Abstract Strategy

Mechanics

Action PointsGrid MovementHex GridArea Movement
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Ka'a
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