The Strange Forgeries of Mr. S.C.Rheber

The Strange Forgeries of Mr. S.C.Rheber

2025Gerardo Maria Priore

Videos
8
Creators
7

Mainly reviews. The Strange Forgeries of Mr. S.C.Rheber is covered on BoardGameVideo.com by 5 reviews and 3 how-to-play guides.

3 - 7 players
45 - 60 min

From BoardGameGeek

The Strange Forgeries Of Mr. S.C. Rheber is a game about forging art using the scientific method. is a Game Of Induction wherein 2-6 players (the Collectors) will purchase art from their Gallerist trying to fill their museums. However some of the paintings are fakes crafted by the talented forger Simon Charles Rheber. The Collectors will master their inductive reasoning to determine which painting is one of the strange forgeries of Mr. S.C.Rheber. OverviewThe Gallerist invents a secret rule and it's the Collectors' objective is to guess it. During the game, the Collectors will produce many Drawings, and the Gallerist will secretly tell them whether it follows the secret rule or not, aka whether the Drawings are Originals or Fakes. At the end of the game, the Collectors will put their knowledge to the test, and try to guess whether their opponents' displayed Drawings follow the rule or not. Mistakes determine the winner, so they'll want to try to make as few Mistakes as possible. The Gallerist moderates the game giving out hints as they like. What Makes It UniqueOut of more than 100,000 games and hundreds of different mechanics, induction-based games rank among the rarest 5%, making them some of the industry's most unusual and peculiar designs. They are, in fact, the only type of games in which players themselves create part of the rules. Among these, Strange Forgeries stands out as the most radical example, offering unparalleled freedom through several innovations centered on its unique use of the drawing mechanic.

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About The Strange Forgeries of Mr. S.C.Rheber

From BoardGameGeek:

The Strange Forgeries Of Mr. S.C. Rheber is a game about forging art using the scientific method. is a Game Of Induction wherein 2-6 players (the Collectors) will purchase art from their Gallerist trying to fill their museums. However some of the paintings are fakes crafted by the talented forger Simon Charles Rheber. The Collectors will master their inductive reasoning to determine which painting is one of the strange forgeries of Mr. S.C.Rheber. OverviewThe Gallerist invents a secret rule and it's the Collectors' objective is to guess it. During the game, the Collectors will produce many Drawings, and the Gallerist will secretly tell them whether it follows the secret rule or not, aka whether the Drawings are Originals or Fakes. At the end of the game, the Collectors will put their knowledge to the test, and try to guess whether their opponents' displayed Drawings follow the rule or not. Mistakes determine the winner, so they'll want to try to make as few Mistakes as possible. The Gallerist moderates the game giving out hints as they like. What Makes It UniqueOut of more than 100,000 games and hundreds of different mechanics, induction-based games rank among the rarest 5%, making them some of the industry's most unusual and peculiar designs. They are, in fact, the only type of games in which players themselves create part of the rules. Among these, Strange Forgeries stands out as the most radical example, offering unparalleled freedom through several innovations centered on its unique use of the drawing mechanic.

Designer

Gerardo Maria Priore

Artist

Gerardo Maria Priore

Categories

DeductionEducationalFantasyPuzzle

Mechanics

Communication LimitsHighest-Lowest ScoringInductionPattern Building
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