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Battles of Napoleon: Volume II – QUATRE BRAS 1815

Battles of Napoleon: Volume II – QUATRE BRAS 1815

2026·Uwe Walentin

Videos
7
Creators
4

Mostly unboxings and how-to-play. Battles of Napoleon: Volume II – QUATRE BRAS 1815 is covered on BoardGameVideo.com by 2 how-to-play guides, 2 recorded sessions, and 3 unboxings.

2 players
120 - 360 min

From BoardGameGeek

Battles of Napoleon is an epic wargame series that simulates the most famous battles of Napoleon on a Tactical level sharing the same basic rules. The series portrays the most important aspects of battles of the Napoleonic era with easy to learn and remember rules, intuitive mechanics and procedures. Players may focus on taking decisions and playing rather than consulting rules. The system focusses on the "cat-and-mouse game" of coordination and timing of the various formations of the different arms without too much crunchy chrome. Infantry was the predominant and most important element in every European army of the period. It usually formed between 60 and 90 per cent of an army in battle, and was both the cheapest and the most versatile type of troops. The foot soldiers had to endure most of the fighting and casualties. Depending on their task, they were either deployed in line (fire power), column (maneuver and assault) or square formation (protection against enemy cavalry). Cavalry were screening the own army and provided the shock element on a Napoleonic battlefield. Due to their shock power they fixed enemy infantry and forced them to take shelter in square formation. If infantry failed to form square they were overrun. If infantry was fixed in semi-static squares they were very vulnerable to artillery fire. Artillery, the queen of the battlefield, was on the one hand having devastating effects on square and closely packed formations, on the other hand artillery alone was extremely vulnerable when getting charged by enemy units. Generals are tasked with taking advantage of favorable terrain like the famous Duke of Wellington who mastered the reverse slope tactic. By a simple game mechanic, players will never know the exact strength and power of an enemy unit. Units have a number of strength points that will gradually decrease while engaged with enemy units. An innovative chit-based Command system, where players randomly draw activation chits determines which army may activate a formation, leads to highly interactive game play. Reaction follows action. We bring the chit-based Command system to a new level: In this games series, players decide which formation is activated when a chit is drawn. A formation may be activated several times per turn. But by each new activation it performs less effective. During a game turn the players are under constant pressure to decide which formation to activate. By efficient timing of activation players are in the "driver's seat" to dictate the pace of a battle. Formations are given orders at the beginning of a game turn and are therefore limited by the actions they can perform on the battlefield. The more "aggressive" orders formations will receive, the more likely is the army will collapse due to fatigue. On the other hand, an army is more likely to gain the initiative on the battlefield by "aggressive" orders. The scale of the series is appr. 150 meters per hex, infantry units are battalions, artillery is batteries and cavalry is represented as regiments. Quatre Bras 1815, depicting the encounter at the Quatre Bras crossroads, is the second volume in this series. Special rules like the possibility to activate the French light cavalry brigade, the defense of special structures, the possible arrival of d'Erlon's I Corps add distinctive flavor of the battle. -description from the publisher

Battles of Napoleon: Volume II – QUATRE BRAS 1815

Watch first

Learn to play

Quatre Bras 1815 - Assault Demo14:36

Quatre Bras 1815 - Assault Demo

SoD - Battles of Napoleon

SoD - Battles of Napoleon

Watch it played

On the Table - Quatre Bras 1815 - Napoleonic Wargame5:58

On the Table - Quatre Bras 1815 - Napoleonic Wargame

Matt White Wargames

Matt White Wargames

Which Battles of Napoleon: Volume II – QUATRE BRAS 1815 video should I watch?

Battles of Napoleon: Volume II – QUATRE BRAS 1815 has 7 videos from 4 creators: 2 how-to-play guides, 2 playthroughs and 3 unboxings. They date from August to October 2026.

To learn the rules, start with "Quatre Bras 1815 - Assault Demo" by SoD - Battles of Napoleon, which runs 15 min.

To see it played, watch "On the Table - Quatre Bras 1815 - Napoleonic Wargame" by Matt White Wargames, one of 2 playthroughs.

If you like it, try Battles of Napoleon: Volume I – EYLAU 1807 and Neither King Nor God LTD pilot edition, also by Uwe Walentin, or World At War 85: Storming the Gap and Kernstown, which share several of its mechanics.

All videos

Battles of Napoleon Volume II Quatre Bras 1815 (Sound of Drums) | First LookUnboxing23:00

Battles of Napoleon Volume II Quatre Bras 1815 (Sound of Drums) | First Look

Hexed And Countered

Hexed And Countered

Quatre Bras 1815 UnboxingUnboxing18:05

Quatre Bras 1815 Unboxing

Pushing Cardboard

Pushing Cardboard

On the Table - Quatre Bras 1815 - Napoleonic WargamePlaythrough5:58

On the Table - Quatre Bras 1815 - Napoleonic Wargame

Matt White Wargames

Matt White Wargames

Quatre Bras - Napoleonic Wargame - Unboxing and Initial ImpressionsUnboxing36:20

Quatre Bras - Napoleonic Wargame - Unboxing and Initial Impressions

Matt White Wargames

Matt White Wargames

On the Table - Quatre Bras 1815 Part 2 - Napoleonic WargamePlaythrough6:45

On the Table - Quatre Bras 1815 Part 2 - Napoleonic Wargame

Matt White Wargames

Matt White Wargames

Quatre Bras 1815 - Assault DemoHow to play14:36

Quatre Bras 1815 - Assault Demo

SoD - Battles of Napoleon

SoD - Battles of Napoleon

Quatre Bras 1815 Cavalry ChargeHow to play12:59

Quatre Bras 1815 Cavalry Charge

SoD - Battles of Napoleon

SoD - Battles of Napoleon

Creators who cover this

All channels
Matt White Wargames
Matt White Wargames
3 videos of this game
SoD - Battles of Napoleon
SoD - Battles of Napoleon
2 videos of this game
Hexed And Countered
Hexed And Countered
1 video of this game
Pushing Cardboard
Pushing Cardboard
1 video of this game

Games like this

All games

Battles of Napoleon: Volume I – EYLAU 1807

2024·Uwe Walentin

Videos
26
Creators
16
Mostly unboxings and playthroughs

2 players·180 - 720 min·Heavy weight

Neither King Nor God LTD pilot edition

2025·Uwe Walentin

Videos
2
Creators
2
Unboxings

4 players·180 - 240 min·Medium weight

World At War 85: Storming the Gap

2019·Matt Lohse, Keith Tracton

Videos
79
Creators
20
Mainly playthroughs

1 - 2 players·60 - 120 min·Heavy weight

Kernstown

2019·Claude Whalen

Videos
21
Creators
9
Mostly playthroughs

1 - 2 players·120 - 480 min·Heavy weight

About Battles of Napoleon: Volume II – QUATRE BRAS 1815

From BoardGameGeek:

Battles of Napoleon is an epic wargame series that simulates the most famous battles of Napoleon on a Tactical level sharing the same basic rules. The series portrays the most important aspects of battles of the Napoleonic era with easy to learn and remember rules, intuitive mechanics and procedures. Players may focus on taking decisions and playing rather than consulting rules. The system focusses on the "cat-and-mouse game" of coordination and timing of the various formations of the different arms without too much crunchy chrome. Infantry was the predominant and most important element in every European army of the period. It usually formed between 60 and 90 per cent of an army in battle, and was both the cheapest and the most versatile type of troops. The foot soldiers had to endure most of the fighting and casualties. Depending on their task, they were either deployed in line (fire power), column (maneuver and assault) or square formation (protection against enemy cavalry). Cavalry were screening the own army and provided the shock element on a Napoleonic battlefield. Due to their shock power they fixed enemy infantry and forced them to take shelter in square formation. If infantry failed to form square they were overrun. If infantry was fixed in semi-static squares they were very vulnerable to artillery fire. Artillery, the queen of the battlefield, was on the one hand having devastating effects on square and closely packed formations, on the other hand artillery alone was extremely vulnerable when getting charged by enemy units. Generals are tasked with taking advantage of favorable terrain like the famous Duke of Wellington who mastered the reverse slope tactic. By a simple game mechanic, players will never know the exact strength and power of an enemy unit. Units have a number of strength points that will gradually decrease while engaged with enemy units. An innovative chit-based Command system, where players randomly draw activation chits determines which army may activate a formation, leads to highly interactive game play. Reaction follows action. We bring the chit-based Command system to a new level: In this games series, players decide which formation is activated when a chit is drawn. A formation may be activated several times per turn. But by each new activation it performs less effective. During a game turn the players are under constant pressure to decide which formation to activate. By efficient timing of activation players are in the "driver's seat" to dictate the pace of a battle. Formations are given orders at the beginning of a game turn and are therefore limited by the actions they can perform on the battlefield. The more "aggressive" orders formations will receive, the more likely is the army will collapse due to fatigue. On the other hand, an army is more likely to gain the initiative on the battlefield by "aggressive" orders. The scale of the series is appr. 150 meters per hex, infantry units are battalions, artillery is batteries and cavalry is represented as regiments. Quatre Bras 1815, depicting the encounter at the Quatre Bras crossroads, is the second volume in this series. Special rules like the possibility to activate the French light cavalry brigade, the defense of special structures, the possible arrival of d'Erlon's I Corps add distinctive flavor of the battle. -description from the publisher

Designer

Uwe Walentin

Publisher

Sound of Drums GmbH

Categories

NapoleonicWargame

Mechanics

Chit-Pull SystemDice RollingHex GridSimulation
View on BoardGameGeek ›
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