2025Eisuke Fujinawa (藤縄英佑), Kazunori Hori (堀和紀)
- Videos
- 4
- Creators
- 4
2 - 6 players20 - 30 minLight weight

2022Eisuke Fujinawa (藤縄英佑), Kazunori Hori (堀和紀)
Mainly reviews. Planepita is covered on BoardGameVideo.com by 3 reviews, 1 how-to-play guides, 1 recorded sessions, and 1 other video.
From BoardGameGeek
Planepita is a dexterity game where players flick discs onto a central playing area. Discs in inner rings are worth more points than discs on outer rings. One side of the discs is magnetic, as is the board. After a player flicks their disc, they may turn it face down, so that the eye of the piece is not visible and the disc is more firmly attached to the board. A face up disc is more valuable than a secure face down disc. However, after all players have flicked their discs, any discs that are face up in the same ring as a neutral piece are removed from the board. Then, by ring, players score points for having the most value of discs present. The player with the most points after 4 rounds wins.
Planepita has 6 videos from 6 creators: 3 reviews, 1 how-to-play guide, 1 playthrough and 1 other video. They date from 2024 to July 2026.
To learn the rules, start with "Planepita - How to Play (Magnet Crokinole IN SPACE)" by Hop On Board, which runs 9 min.
For an opinion before you buy, start with "Planepita Review: Quick Take with Tom Vasel" by The Dice Tower. 3 creators have reviewed it. To see it played, watch "Planepita 2p Playthrough" by Board Gaymes James.
If you like it, try Snowp and Rafflesian, also by Eisuke Fujinawa (藤縄英佑), or MegaCity: Oceania, which shares several of its mechanics. It appears in convention videos from Spiel Essen 2025.
2025Eisuke Fujinawa (藤縄英佑), Kazunori Hori (堀和紀)
2 - 6 players20 - 30 minLight weight
2023Eisuke Fujinawa (藤縄英佑), Kazunori Hori (堀和紀)
2 - 5 players20 - 30 minLight weight
2019Jordan Draper, Michael Fox (II)
2 - 4 players45 - 60 minLight weight
From BoardGameGeek:
Planepita is a dexterity game where players flick discs onto a central playing area. Discs in inner rings are worth more points than discs on outer rings. One side of the discs is magnetic, as is the board. After a player flicks their disc, they may turn it face down, so that the eye of the piece is not visible and the disc is more firmly attached to the board. A face up disc is more valuable than a secure face down disc. However, after all players have flicked their discs, any discs that are face up in the same ring as a neutral piece are removed from the board. Then, by ring, players score points for having the most value of discs present. The player with the most points after 4 rounds wins.
Designers
Eisuke Fujinawa (藤縄英佑), Kazunori Hori (堀和紀)
Artist
Mizuki Toyama (遠山美月)
Publisher
SzpiLAB
Mechanics