2018Michael Fox (II), Rory O'Connor
- Videos
- 31
- Creators
- 23
2 - 4 players45 - 60 minMedium weight

2019Jordan Draper, Michael Fox (II)
Mainly reviews and how-to-play. MegaCity: Oceania is covered on BoardGameVideo.com by 10 reviews, 6 how-to-play guides, 3 recorded sessions, 4 unboxings, and 6 other videos.
From BoardGameGeek
WELCOME TO THE FUTURE OF CITY BUILDING! GOLD COAST, AUSTRALIA, 2100. Construction of the first oceanic MegaCity begins. Tackling overpopulation and rising sea levels has become the planet's number one priority. Advances in technology enable us to build towering superstructures on immense floating platforms. You are the next generation of architects called upon to design and build these marvels of structural engineering. Race to collect contracts, construct beautiful buildings and vie for awards as a unique MegaCity emerges each time you play. It's a competitive business where prestige points are everything! A combination of dexterity and light strategy, MegaCity: Oceania is the city building game in which you actually build a unique city every time. Players create a brand new MegaCity by collecting Building Tiles, Building Pieces and Contracts. However, this is not a co-operative game - you are battling to score Prestige points based upon the contracts you complete. Players can also gain bonus Prestige points by creating tallest buildings, using a single material, and placing monuments in Parks. At the end of the game, Awards are handed out that contribute to the final score, and points are lost if players have any pieces left over in their personal supplies. Whoever has the highest total is declared the winner, and the finest architect in your new MegaCity. Players build when it's not their turn, meaning this is a game with little downtime. A combination of dexterity, light strategy and creativity make MegaCity a truly unique experience - a city building game where you actually build a brand new city every time you play!
MegaCity: Oceania has 29 videos from 25 creators: 10 reviews, 6 how-to-play guides, 3 playthroughs, 4 unboxings and 6 other videos. They date from 2019 to September 2024.
To learn the rules, start with "MegaCity: Oceania - How to Play!" by We Are Hub Games, which runs 13 min.
For an opinion before you buy, start with "MegaCity Oceania Review - with Tom Vasel" by The Dice Tower. 10 creators have reviewed it. To see it played, watch "Megacity Oceania Live playthrough" by Agitated Kraken Gaming, one of 3 playthroughs.
If you like it, try TOKYO CAPSULE HOTEL and Import / Export, also by Jordan Draper, or Holding On: The Troubled Life of Billy Kerr and Blaseball: Wild Cards, also by Michael Fox. It appears in convention videos from Gen Con 2019, PAX Unplugged 2019, Spiel Essen 2019 and UK Games Expo 2019.
8 of 25
2018Michael Fox (II), Rory O'Connor
2 - 4 players45 - 60 minMedium weight
2023Michael Fox (II), Rain Watt
2 players45 - 60 minMedium weight
2024Jordan Draper
2 - 4 players60 - 90 minHeavy weight
2017Jordan Draper
2 - 6 players45 - 90 minHeavy weight
From BoardGameGeek:
WELCOME TO THE FUTURE OF CITY BUILDING! GOLD COAST, AUSTRALIA, 2100. Construction of the first oceanic MegaCity begins. Tackling overpopulation and rising sea levels has become the planet's number one priority. Advances in technology enable us to build towering superstructures on immense floating platforms. You are the next generation of architects called upon to design and build these marvels of structural engineering. Race to collect contracts, construct beautiful buildings and vie for awards as a unique MegaCity emerges each time you play. It's a competitive business where prestige points are everything! A combination of dexterity and light strategy, MegaCity: Oceania is the city building game in which you actually build a unique city every time. Players create a brand new MegaCity by collecting Building Tiles, Building Pieces and Contracts. However, this is not a co-operative game - you are battling to score Prestige points based upon the contracts you complete. Players can also gain bonus Prestige points by creating tallest buildings, using a single material, and placing monuments in Parks. At the end of the game, Awards are handed out that contribute to the final score, and points are lost if players have any pieces left over in their personal supplies. Whoever has the highest total is declared the winner, and the finest architect in your new MegaCity. Players build when it's not their turn, meaning this is a game with little downtime. A combination of dexterity, light strategy and creativity make MegaCity a truly unique experience - a city building game where you actually build a brand new city every time you play!
Designers
Jordan Draper, Michael Fox (II)
Artist
Winnie Shek
Publisher
Hub Games
Categories
Mechanics