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Assault on Gallipoli: The ANZAC Landing Campaign 1915

Assault on Gallipoli: The ANZAC Landing Campaign 1915

2022·Kieran Oakley, Russell Lowke

Videos
19
Creators
11

Mainly how-to-play and unboxings. Assault on Gallipoli: The ANZAC Landing Campaign 1915 is covered on BoardGameVideo.com by 2 reviews, 6 how-to-play guides, 2 recorded sessions, 5 unboxings, and 4 other videos.

1 - 2 players
120 - 300 min
Light weight: Learn it in minutes

From BoardGameGeek

Assault on Gallipoli is a two-player strategic wargame that covers the key battles of the Gallipoli Campaign of 1915. The first edition of the game sold out in December 2022. A second edition was published by Hexasim in 2024. One player controls the Australian, New Zealand and British forces (ANZAC player) while the other controls the Ottoman forces (Turkish player). Each turn represents one day, units represent battalions, companies and individual ships. Players take it in turn activating groups of units in an area. Once they are activated to move, fire or dig a trench, the units are flipped over to their Exhausted side. At the beginning of each new turn they are flipped back to their Fresh side. Game design by Kieran Oakley and Russell Lowke. Game art by Jose Ramon Faura. Rules editor and TableTop Simulator module by Rolf Grein. HISTORICAL BACKGROUND After months of stalemate on the Western Front, the British and French decided they would open a second front by attacking Germany's ally – the Ottoman Empire. In March 1915 they sent a fleet of battleships through the Dardanelles in an effort to reach the Turkish capitol, Constantinople, and force the Ottoman government to surrender. However, the Dardanelles were well defended by forts and sea mines and the Allied fleet suffered heavy losses. The naval campaign was abandoned until the forts could be captured by amphibious assault. The game focuses on the Australian and New Zealand Army Corps (ANZAC) sector of the campaign; thus, it does not cover the British and French landings at Cape Helles or Suvla Bay. The board presents one of the narrowest sections of the Gallipoli Peninsula, from ANZAC Cove to Mal Tepe and Khetia Bay. The ANZAC goal was to capture this area and cut off the Turkish forces fighting the British and French at Cape Helles further south. The heights of Chunuk Bair and Mal Tepe were considered especially important because they provided observation of both sides of the Peninsula. From here the ANZACs could capture the forts which dominated the Narrows and thus allow the battleships of the Royal Navy to sail up to Constantinople. At least that is what was supposed to happen. In fact, the British commanders had seriously under-estimated the Turkish resistance. The Turkish soldiers were veterans of the Balkan Wars, armed with modern, German-made rifles and artillery. Inspired by the leadership of Colonel Kemal and Lieutenant Colonel Sefik, they stopped the ANZACs in their tracks. The ANZACs only managed to establish a small beachhead, which was repeatedly counterattacked by the Turks. In August 1915, the British and ANZACs made another attempt to seize the ridges of Sari Bair. The New Zealanders and Gurkhas managed to capture the heights for two days but were eventually overwhelmed by Turkish counterattacks. In December, after eight months of fighting, the ANZAC forces were evacuated. In the words of Australian war correspondent, Charles Bean: “ANZAC stands for reckless valour in a good cause, for enterprise, resourcefulness, fidelity, comradeship and endurance that will never admit defeat.” So what went wrong? To quote the 'Gallipoli 1915' Facebook page: "At Gallipoli, inexperienced troops, led by untested commanders, supported by staffs that had yet to learn their jobs were sent with wholly inadequate artillery, ammunition and logistical support to perform one of the most challenging operations of war: an opposed landing on an enemy shore. Add in the nature of the terrain and we can begin to understand how it was that 4,000 Australians landing that early morning of 25th April 1915 were held up by a force that, initially, numbered only around 80 Turks." Lest we forget.

Assault on Gallipoli: The ANZAC Landing Campaign 1915

Watch first

Learn to play

Assault on Gallipoli - Example of Play31:15

Assault on Gallipoli - Example of Play

Stuka Joe

Stuka Joe

Review

The Anzac Landing - Final Report10:36

The Anzac Landing - Final Report

Wise Guy History

Wise Guy History

Watch it played

Assault on Gallipoli - The Anzac Landing (Turn 1)15:24

Assault on Gallipoli - The Anzac Landing (Turn 1)

Stuka Joe

Stuka Joe

Which Assault on Gallipoli: The ANZAC Landing Campaign 1915 video should I watch?

Assault on Gallipoli: The ANZAC Landing Campaign 1915 has 19 videos from 11 creators: 2 reviews, 6 how-to-play guides, 2 playthroughs, 5 unboxings and 4 other videos. They date from 2022 to June 2025.

To learn the rules, start with "Assault on Gallipoli - Example of Play" by Stuka Joe, which runs 31 min.

For an opinion before you buy, start with "The Anzac Landing - Final Report" by Wise Guy History. To see it played, watch "Assault on Gallipoli - The Anzac Landing (Turn 1)" by Stuka Joe, one of 2 playthroughs.

If you like it, try Field Commander: Napoleon, Manila: The Savage Streets, 1945, Almoravid: Reconquista and Riposte in Spain 1085-1086 or Field Commander: Rommel, which share several of its mechanics.

All videos

ASSAULT ON GALLIPOLI – UNBOXING THE DARDANELLES CAMPAIGNUnboxing9:09

ASSAULT ON GALLIPOLI – UNBOXING THE DARDANELLES CAMPAIGN

Cardboard Commander

Cardboard Commander

Gallipoli Breakout: The Fight for the Heights22:36

Gallipoli Breakout: The Fight for the Heights

Battle Guide

Battle Guide

The Players' Aid review Assault on Gallipoli 2nd EditionReview50:44

The Players' Aid review Assault on Gallipoli 2nd Edition

The Players Aid

The Players Aid

The Players' Aid Unboxing of Assault on Gallipoli 2nd EditionUnboxing10:18

The Players' Aid Unboxing of Assault on Gallipoli 2nd Edition

The Players Aid

The Players Aid

Gallipoli from the Ottoman Perspective19:54

Gallipoli from the Ottoman Perspective

The Armchair Historian

The Armchair Historian

Playthrough of Assault on Gallipoli (Spanish)How to play40:29

Playthrough of Assault on Gallipoli (Spanish)

Agustí Barrio

Agustí Barrio

Designer Interview: Assault on Gallipoli with Designers Kieran Oakley & Russell LowkeInterview36:11

Designer Interview: Assault on Gallipoli with Designers Kieran Oakley & Russell Lowke

Ardwulf's Lair

Ardwulf's Lair

Assault on Gallipoli 2nd Edition Overview & First Look | Hexasim Games | World War 1 BoardgameUnboxing21:48

Assault on Gallipoli 2nd Edition Overview & First Look | Hexasim Games | World War 1 Boardgame

Zilla Blitz

Zilla Blitz

[FR] Assault on Gallipoli - Présentation du jeuHow to play2:03

[FR] Assault on Gallipoli - Présentation du jeu

HEXASIM

HEXASIM

[EN] Assault on Gallipoli - Game overviewHow to play2:03

[EN] Assault on Gallipoli - Game overview

HEXASIM

HEXASIM

[Ouverture| Assault on Gallipoli : Anzac 1915, Hexasim, 2024Unboxing7:17

[Ouverture| Assault on Gallipoli : Anzac 1915, Hexasim, 2024

Sergeant Rorhak

Sergeant Rorhak

Assault on Gallipoli teaser0:52

Assault on Gallipoli teaser

HEXASIM

HEXASIM

Assault on Gallipoli - Example of Play31:15

Assault on Gallipoli - Example of Play

Stuka Joe

Stuka Joe

Assault on Gallipoli, Turn 2, The Anzac Landing32:57

Assault on Gallipoli, Turn 2, The Anzac Landing

Stuka Joe

Stuka Joe

[EN] Assault on Gallipoli - Game overview2:03

[EN] Assault on Gallipoli - Game overview

HEXASIM

HEXASIM

Assault on Gallpoli - Live Setup Video!1:03:03

Assault on Gallpoli - Live Setup Video!

Stuka Joe

Stuka Joe

Playthrough of Assault on Gallipoli (Spanish)40:29

Playthrough of Assault on Gallipoli (Spanish)

Agustí Barrio

Agustí Barrio

[FR] Assault on Gallipoli - Présentation du jeu2:03

[FR] Assault on Gallipoli - Présentation du jeu

HEXASIM

HEXASIM

The Anzac Landing - Final Report10:36

The Anzac Landing - Final Report

Wise Guy History

Wise Guy History

The Players' Aid review Assault on Gallipoli 2nd Edition50:44

The Players' Aid review Assault on Gallipoli 2nd Edition

The Players Aid

The Players Aid

Assault on Gallipoli - The Anzac Landing (Turn 1)15:24

Assault on Gallipoli - The Anzac Landing (Turn 1)

Stuka Joe

Stuka Joe

The Anzac Landing Scenario (Assault on Gallipoli) Turn 08:58

The Anzac Landing Scenario (Assault on Gallipoli) Turn 0

Stuka Joe

Stuka Joe

Assault on Gallipoli 2nd Edition Overview & First Look | Hexasim Games | World War 1 Boardgame21:48

Assault on Gallipoli 2nd Edition Overview & First Look | Hexasim Games | World War 1 Boardgame

Zilla Blitz

Zilla Blitz

Live Unboxing! Assault on Gallipoli1:15:57

Live Unboxing! Assault on Gallipoli

Stuka Joe

Stuka Joe

[Ouverture| Assault on Gallipoli : Anzac 1915, Hexasim, 20247:17

[Ouverture| Assault on Gallipoli : Anzac 1915, Hexasim, 2024

Sergeant Rorhak

Sergeant Rorhak

ASSAULT ON GALLIPOLI – UNBOXING THE DARDANELLES CAMPAIGN9:09

ASSAULT ON GALLIPOLI – UNBOXING THE DARDANELLES CAMPAIGN

Cardboard Commander

Cardboard Commander

The Players' Aid Unboxing of Assault on Gallipoli 2nd Edition10:18

The Players' Aid Unboxing of Assault on Gallipoli 2nd Edition

The Players Aid

The Players Aid

Designer Interview: Assault on Gallipoli with Designers Kieran Oakley & Russell Lowke36:11

Designer Interview: Assault on Gallipoli with Designers Kieran Oakley & Russell Lowke

Ardwulf's Lair

Ardwulf's Lair

8 of 11

Creators who cover this

All channels
Stuka Joe
Stuka Joe
6 videos of this game
HEXASIM
HEXASIM
3 videos of this game
The Players Aid
The Players Aid
2 videos of this game
Agustí Barrio
Agustí Barrio
1 video of this game
Ardwulf's Lair
Ardwulf's Lair
1 video of this game
Battle Guide
Battle Guide
1 video of this game
Cardboard Commander
Cardboard Commander
1 video of this game
Sergeant Rorhak
Sergeant Rorhak
1 video of this game

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About Assault on Gallipoli: The ANZAC Landing Campaign 1915

From BoardGameGeek:

Assault on Gallipoli is a two-player strategic wargame that covers the key battles of the Gallipoli Campaign of 1915. The first edition of the game sold out in December 2022. A second edition was published by Hexasim in 2024. One player controls the Australian, New Zealand and British forces (ANZAC player) while the other controls the Ottoman forces (Turkish player). Each turn represents one day, units represent battalions, companies and individual ships. Players take it in turn activating groups of units in an area. Once they are activated to move, fire or dig a trench, the units are flipped over to their Exhausted side. At the beginning of each new turn they are flipped back to their Fresh side. Game design by Kieran Oakley and Russell Lowke. Game art by Jose Ramon Faura. Rules editor and TableTop Simulator module by Rolf Grein. HISTORICAL BACKGROUND After months of stalemate on the Western Front, the British and French decided they would open a second front by attacking Germany's ally – the Ottoman Empire. In March 1915 they sent a fleet of battleships through the Dardanelles in an effort to reach the Turkish capitol, Constantinople, and force the Ottoman government to surrender. However, the Dardanelles were well defended by forts and sea mines and the Allied fleet suffered heavy losses. The naval campaign was abandoned until the forts could be captured by amphibious assault. The game focuses on the Australian and New Zealand Army Corps (ANZAC) sector of the campaign; thus, it does not cover the British and French landings at Cape Helles or Suvla Bay. The board presents one of the narrowest sections of the Gallipoli Peninsula, from ANZAC Cove to Mal Tepe and Khetia Bay. The ANZAC goal was to capture this area and cut off the Turkish forces fighting the British and French at Cape Helles further south. The heights of Chunuk Bair and Mal Tepe were considered especially important because they provided observation of both sides of the Peninsula. From here the ANZACs could capture the forts which dominated the Narrows and thus allow the battleships of the Royal Navy to sail up to Constantinople. At least that is what was supposed to happen. In fact, the British commanders had seriously under-estimated the Turkish resistance. The Turkish soldiers were veterans of the Balkan Wars, armed with modern, German-made rifles and artillery. Inspired by the leadership of Colonel Kemal and Lieutenant Colonel Sefik, they stopped the ANZACs in their tracks. The ANZACs only managed to establish a small beachhead, which was repeatedly counterattacked by the Turks. In August 1915, the British and ANZACs made another attempt to seize the ridges of Sari Bair. The New Zealanders and Gurkhas managed to capture the heights for two days but were eventually overwhelmed by Turkish counterattacks. In December, after eight months of fighting, the ANZAC forces were evacuated. In the words of Australian war correspondent, Charles Bean: “ANZAC stands for reckless valour in a good cause, for enterprise, resourcefulness, fidelity, comradeship and endurance that will never admit defeat.” So what went wrong? To quote the 'Gallipoli 1915' Facebook page: "At Gallipoli, inexperienced troops, led by untested commanders, supported by staffs that had yet to learn their jobs were sent with wholly inadequate artillery, ammunition and logistical support to perform one of the most challenging operations of war: an opposed landing on an enemy shore. Add in the nature of the terrain and we can begin to understand how it was that 4,000 Australians landing that early morning of 25th April 1915 were held up by a force that, initially, numbered only around 80 Turks." Lest we forget.

Designers

Kieran Oakley, Russell Lowke

Artist

José Ramón Faura

Publisher

Gecko Games (II)

Categories

WargameWorld War I

Mechanics

Area MovementDice RollingSimulationSolo / Solitaire Game
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