2021Sherwin Matthews
- Videos
- 44
- Creators
- 22
1 - 4 players60 - 90 minMedium weight

2026Jerib Robertson
From BoardGameGeek
Maul is a competitive two-player card game with a fantasy theme, based on a tournament between two rival teams. Each team is comprised of 10 players that have varied skills and attributes to suit their position/role. Players battle through 6 rounds of full-contact action, with the team holding the Detonator at the end of each round gaining points. The team with the most points after 6 rounds wins. The play area has 5 slots on each side that are available for players, and the location of the cards in relation to each other determine how they can interact. Turn-based actions such as passing, supporting, and hitting are taken, and can be backed up with Boost cards that have different effects on play or players! -description from the publisher
Learn to play
Watch it played
Maul has 2 videos from 1 creator: 1 how-to-play guide and 1 playthrough. They date from 2023 to January 2026.
To learn the rules, start with "MAUL WALKTHROUGH SD 480p" by ZeroPoint Games, which runs 12 min.
To see it played, watch "Maul Playthrough (26 January 2025)" by ZeroPoint Games.
If you like it, try Resident Evil 3: The Board Game, Skulk Hollow, Conquest Princess: Fashion Is Power or The Lamps are Going Out: World War I, which share several of its mechanics.
2021Sherwin Matthews
1 - 4 players60 - 90 minMedium weight
2019Eduardo Baraf, Seth Johnson, Keith Matejka
2 players40 minMedium weight
2024Seppy Yoon, Peter Yang
1 - 4 players40 - 75 minMedium weight
2016Kirk Uhlmann
2 - 4 players180 - 240 minMedium weight
From BoardGameGeek:
Maul is a competitive two-player card game with a fantasy theme, based on a tournament between two rival teams. Each team is comprised of 10 players that have varied skills and attributes to suit their position/role. Players battle through 6 rounds of full-contact action, with the team holding the Detonator at the end of each round gaining points. The team with the most points after 6 rounds wins. The play area has 5 slots on each side that are available for players, and the location of the cards in relation to each other determine how they can interact. Turn-based actions such as passing, supporting, and hitting are taken, and can be backed up with Boost cards that have different effects on play or players! -description from the publisher
Designer
Jerib Robertson
Artist
Bachan (Sebastian)
Publisher
Zero Point Games
Mechanics