2022Gabriele Porro
- Videos
- 11
- Creators
- 9
1 - 4 players90 - 120 minVery heavy weight

2024Davide Carcelli, Gabriele Porro
Mainly reviews. The Curse of Candelabria is covered on BoardGameVideo.com by 5 reviews, 1 how-to-play guides, 1 recorded sessions, and 2 other videos.
From BoardGameGeek
The Curse of Candelabria is a majority/area control and dudes-on-the-map Eurogame with a strong focus on the setting. In the game, each player controls a noble house of living candles and competes for territories on the map to earn points at the end of each of the three eras in which the game is divided. During their turn, players create new living candles and compose their layered miniatures, place tealights on the map, melt the deployed candles and activate their abilities, move, and upgrade the castle of the house. At the end of each era is a combat phase in which the conflicts and the majorities are resolved and players earn points. The goal of the game is to earn more points than the others and became the new king of Candelabria. -description from designer
The Curse of Candelabria has 9 videos from 6 creators: 5 reviews, 1 how-to-play guide, 1 playthrough and 2 other videos. They date from 2022 to February 2023.
To learn the rules, start with "Gameplay presentation The Curse of Candelabria ITA on Tabletop Simulator" by Lunar Oak Studio, which runs 42 min.
For an opinion before you buy, start with "The Curse of Candelabria - Kickstarter Critique Review" by Bower's Game Corner. 3 creators have reviewed it. To see it played, watch "Candelabria Gameplay with 4 Houses" by Lunar Oak Studio.
If you like it, try Zombie Diner, also by Davide Carcelli, or S.H.E.O.L., also by Gabriele Porro, or Air, Land, & Sea and Save: South Vietnam!, which share several of its mechanics.
2022Gabriele Porro
1 - 4 players90 - 120 minVery heavy weight
2022Robert Phaneuf
1 players250 - 300 minMedium weight
From BoardGameGeek:
The Curse of Candelabria is a majority/area control and dudes-on-the-map Eurogame with a strong focus on the setting. In the game, each player controls a noble house of living candles and competes for territories on the map to earn points at the end of each of the three eras in which the game is divided. During their turn, players create new living candles and compose their layered miniatures, place tealights on the map, melt the deployed candles and activate their abilities, move, and upgrade the castle of the house. At the end of each era is a combat phase in which the conflicts and the majorities are resolved and players earn points. The goal of the game is to earn more points than the others and became the new king of Candelabria. -description from designer
Designers
Davide Carcelli, Gabriele Porro
Artist
Mirko Treccani
Publisher
Lunar Oak Studio
Categories
Mechanics