2019Tristan Hall
- Videos
- 62
- Creators
- 24
1 - 4 players45 - 180 minHeavy weight

2024Mike Cassie
Mainly reviews. Weirdwood Manor is covered on BoardGameVideo.com by 20 reviews, 3 how-to-play guides, 1 recorded sessions, 5 unboxings, and 8 other videos.
From BoardGameGeek
Weirdwood Manor is a cooperative board game that marries great adventure gameplay with some euro-inspired underpinnings, as you and your group of valiant companions battle to protect Weirdwood Manor and its enigmatic ruler, Lady Weirdwood, from an invading Fae Monster and his Clockwork Scarab minions. The Manor is a mysterious and magical place where rooms and the pathways between them can shift as time progresses. The game features a unique temporal mechanic; every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Players have some agency in how to use their actions to affect how quickly (or slowly) time moves, but beware, if the players use up their allotted time and have not defeated the monster, they lose! You will assume the role of one of six asymmetrically designed characters as you battle against one of the three different Fae Monsters, each with their own unique mechanics and loss conditions. You'll make use of dice drafting, card play, resource management, and location actions as you move through the ever-shifting Manor in pursuit of the Fae Monster and his minions. You can also recruit additional companions to aid you and you will improve your character's abilities as you earn experience. Each turn, the players will use their own deck of cards to take one primary action. Rooms they move to can offer additional actions and benefits. As well, players can make use of their own unique player and companion powers. These combinations can create varied and potentially powerful chains of actions on a player's turn. However, after each player's turn the Fae Monster will act, using their own custom deck of cards. As the game progresses, the Fae Monster's strength will grow and things will become more dire for the players so they will have to work together to solve the challenges in front of them. The game offers deep tactical choice and a degree of unpredictability that will make traditional leader quarterbacking virtually impossible; the players will truly have to strategize as a group to succeed as the threat deepens! And so, if the players can defeat the Fae Monster before time runs out - or before the Fae Monster completes his own unique victory condition, the players will win the game and have kept Weirdwood Manor safe for now... until he next threat arrives!
Weirdwood Manor has 37 videos from 20 creators: 20 reviews, 3 how-to-play guides, 1 playthrough, 5 unboxings and 8 other videos. They date from 2021 to January 2025.
To learn the rules, start with "Rahdo Rules Runthrough ►►► Weirdwood Manor" by Rahdo Runs Through, which runs 30 min.
For an opinion before you buy, start with "Weirdwood Manor Review: From Page-Turning To Room-Spinning". 15 creators have reviewed it. To see it played, watch "Weirdwood Manor Board Game Play-thru" by Weirdwood Manor.
If you like it, try Shadows of Kilforth: A Fantasy Quest Game, Call of Kilforth: A Fantasy Quest Game, Arkham Horror or Assault on Doomrock, which share several of its mechanics. It appears in convention videos from Gen Con 2022.
8 of 20
2019Tristan Hall
1 - 4 players45 - 180 minHeavy weight
2023Tristan Hall
1 - 4 players45 - 180 minHeavy weight
2005Richard Launius, Kevin Wilson
1 - 8 players120 - 240 minHeavy weight
2014Tom Stasiak, Christopher Niewiadomski
1 - 4 players150 minHeavy weight
From BoardGameGeek:
Weirdwood Manor is a cooperative board game that marries great adventure gameplay with some euro-inspired underpinnings, as you and your group of valiant companions battle to protect Weirdwood Manor and its enigmatic ruler, Lady Weirdwood, from an invading Fae Monster and his Clockwork Scarab minions. The Manor is a mysterious and magical place where rooms and the pathways between them can shift as time progresses. The game features a unique temporal mechanic; every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Players have some agency in how to use their actions to affect how quickly (or slowly) time moves, but beware, if the players use up their allotted time and have not defeated the monster, they lose! You will assume the role of one of six asymmetrically designed characters as you battle against one of the three different Fae Monsters, each with their own unique mechanics and loss conditions. You'll make use of dice drafting, card play, resource management, and location actions as you move through the ever-shifting Manor in pursuit of the Fae Monster and his minions. You can also recruit additional companions to aid you and you will improve your character's abilities as you earn experience. Each turn, the players will use their own deck of cards to take one primary action. Rooms they move to can offer additional actions and benefits. As well, players can make use of their own unique player and companion powers. These combinations can create varied and potentially powerful chains of actions on a player's turn. However, after each player's turn the Fae Monster will act, using their own custom deck of cards. As the game progresses, the Fae Monster's strength will grow and things will become more dire for the players so they will have to work together to solve the challenges in front of them. The game offers deep tactical choice and a degree of unpredictability that will make traditional leader quarterbacking virtually impossible; the players will truly have to strategize as a group to succeed as the threat deepens! And so, if the players can defeat the Fae Monster before time runs out - or before the Fae Monster completes his own unique victory condition, the players will win the game and have kept Weirdwood Manor safe for now... until he next threat arrives!
Designer
Mike Cassie
Artists
Anna Earley, Steve Palmer, Sean Richardson
Publisher
Greyridge Games
Mechanics