
2022Matt Hewes
From BoardGameGeek
Two ten-sided dice determine both the initial placements of player tokens and the placements of Gadget Cards throughout the game. Setup takes less than a minute and gameplay is simple and fast-paced. 2-8 players scramble around a 10x10 board collecting Gadget Cards that can alter the layout of the board, enhance their own abilities, change existing conditions, or - most importantly - attack other players. Attacks remove one of three "Life Gizmos" from a player. Players battle until only one person has any Life Gizmos left. During a turn, players will move around the board collecting Gadget Crates. They can play Actions, spawn new Gadget cards, or move any player token that does not have Life Gizmos. At the end of their turn, they can Attack other players, removing one Life Gizmo from every target they hit. When a player is reduced to 0 Life Gizmos, they can no longer collect or use Gadget Cards, but can still move around the board and damage other players. If they manage to get to a player who still has Life Gizmos, they steal one of them and can continue gathering and playing Gadget Cards as normal. Gameplay continues until Life Gizmos have been removed from all but one player. -description from the designer
2022Max Anderson, Zac Dixon, Austin Harrison
1 - 4 players45 - 90 minMedium weight
2024Max Anderson, Zac Dixon, Austin Harrison
1 - 4 players45 - 90 min
2023Guillaume Montiage
2 - 4 players90 minHeavy weight
From BoardGameGeek:
Two ten-sided dice determine both the initial placements of player tokens and the placements of Gadget Cards throughout the game. Setup takes less than a minute and gameplay is simple and fast-paced. 2-8 players scramble around a 10x10 board collecting Gadget Cards that can alter the layout of the board, enhance their own abilities, change existing conditions, or - most importantly - attack other players. Attacks remove one of three "Life Gizmos" from a player. Players battle until only one person has any Life Gizmos left. During a turn, players will move around the board collecting Gadget Crates. They can play Actions, spawn new Gadget cards, or move any player token that does not have Life Gizmos. At the end of their turn, they can Attack other players, removing one Life Gizmo from every target they hit. When a player is reduced to 0 Life Gizmos, they can no longer collect or use Gadget Cards, but can still move around the board and damage other players. If they manage to get to a player who still has Life Gizmos, they steal one of them and can continue gathering and playing Gadget Cards as normal. Gameplay continues until Life Gizmos have been removed from all but one player. -description from the designer
Designer
Matt Hewes
Artist
Patrick Liddell
Publisher
Self-published
Categories
Mechanics