2010Kasper Aagaard, Christian Marcussen
- Videos
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2 - 4 players180 minHeavy weight

2023
From BoardGameGeek
Kazuni is a board game that brings all the strategy of building and maintaining supply chains to life in a way that is fun and refreshing. Players begin by building factories that are used to produce supply crates for a starving city. These crates are delivered as player explore a dynamic, mystery board and purchase the transportation needed to move those crates. Players are faced with economic challenges while also handling the randomness of an Opportunity Deck that furthers their chains or inhibits their opponents. Players collect their income for the turn, then take two actions which can be map exploration, supply chain construction, and/or drawing a card from the deck. After performing their actions, any supply crates that currently exist within a player's supply chain will move according to their capacity. After cargo crates have moved along the supply line, players end their turn by building additional supply crates at any and all factories the player has constructed. Once a player has successfully delivered 25 crates from their factories to the center tile (City tile) they win the game!
2010Kasper Aagaard, Christian Marcussen
2 - 4 players180 minHeavy weight
2022Valdemar Gumienny
1 - 4 players90 - 120 minHeavy weight
2019Corey Konieczka, Tony Fanchi
1 - 4 players120 - 180 minMedium weight
2016Stefan Feld
2 - 4 players70 - 100 minHeavy weight
From BoardGameGeek:
Kazuni is a board game that brings all the strategy of building and maintaining supply chains to life in a way that is fun and refreshing. Players begin by building factories that are used to produce supply crates for a starving city. These crates are delivered as player explore a dynamic, mystery board and purchase the transportation needed to move those crates. Players are faced with economic challenges while also handling the randomness of an Opportunity Deck that furthers their chains or inhibits their opponents. Players collect their income for the turn, then take two actions which can be map exploration, supply chain construction, and/or drawing a card from the deck. After performing their actions, any supply crates that currently exist within a player's supply chain will move according to their capacity. After cargo crates have moved along the supply line, players end their turn by building additional supply crates at any and all factories the player has constructed. Once a player has successfully delivered 25 crates from their factories to the center tile (City tile) they win the game!
Publisher
Whaleback Games
Categories
Mechanics