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Crossbows & Catapults: Fortress War

Crossbows & Catapults: Fortress War

2024·Stephen Baker, Noah Cohen, Rob Daviau, Justin D. Jacobson, Brian Neff

2 players
20 - 30 min
Light weight: Learn it in minutes

From BoardGameGeek

Crossbows & Catapults: Fortress War is a restoration of Crossbows and Catapults, the 1983 classic game of kinetic warfare. Each player builds their castle, then players take turns using their weapons to fire discs at their opponent's castle, trying to knock over their warrior figures. This new version features highly engineered weapons, more detailed building bricks, and deeper game play. The new weapons no longer use rubber bands, replaced by spring-powered and pinch-to-fire technology that ensure reliable velocity and reward player skill. On the building side, castles are constructed using a variety of detailed components to allow for larger, more intricate, and more varied structures. With 300% more bricks than the smaller version Castle Battle and with special new pieces, you'll build legendary fortresses that tower over the battlefield! Fortress War also features detailed mercenary miniatures, special ammo and a deck of asymmetrical tactics cards let you take special actions and recruit mercenaries to the battlefield, where they'll use their unique abilities to turn the tide in your favor. On your turn, take two actions: Move or Fire. Do them in either order, or do the same one twice. Knock down all the enemy warriors and their general to win! -description from the publisher

Crossbows & Catapults: Fortress War

Which Crossbows & Catapults: Fortress War video should I watch?

Crossbows & Catapults: Fortress War has 3 videos from 3 creators: 2 reviews and 1 unboxing. They date from 2024 to October 2025.

If you like it, try Cthulhu: Death May Die, Return to Dark Tower and Pandemic Legacy: Season 1, also by Rob Daviau, or HeroQuest, also by Stephen Baker.

All videos

Crossbows & Catapults: OverviewReview10:05

Crossbows & Catapults: Overview

Legendary Tactics

Legendary Tactics

Crossbows & Catapults: Fortress War | Unboxing & Thoughts | Dexterity War Board GameUnboxing37:46

Crossbows & Catapults: Fortress War | Unboxing & Thoughts | Dexterity War Board Game

Meeple Malady

Meeple Malady

Let's take a look at Crossbows & Catapults!Review15:33

Let's take a look at Crossbows & Catapults!

Crabbok

Crabbok

Creators who cover this

All channels
Crabbok
Crabbok
1 video of this game
Legendary Tactics
Legendary Tactics
1 video of this game
Meeple Malady
Meeple Malady
1 video of this game

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About Crossbows & Catapults: Fortress War

From BoardGameGeek:

Crossbows & Catapults: Fortress War is a restoration of Crossbows and Catapults, the 1983 classic game of kinetic warfare. Each player builds their castle, then players take turns using their weapons to fire discs at their opponent's castle, trying to knock over their warrior figures. This new version features highly engineered weapons, more detailed building bricks, and deeper game play. The new weapons no longer use rubber bands, replaced by spring-powered and pinch-to-fire technology that ensure reliable velocity and reward player skill. On the building side, castles are constructed using a variety of detailed components to allow for larger, more intricate, and more varied structures. With 300% more bricks than the smaller version Castle Battle and with special new pieces, you'll build legendary fortresses that tower over the battlefield! Fortress War also features detailed mercenary miniatures, special ammo and a deck of asymmetrical tactics cards let you take special actions and recruit mercenaries to the battlefield, where they'll use their unique abilities to turn the tide in your favor. On your turn, take two actions: Move or Fire. Do them in either order, or do the same one twice. Knock down all the enemy warriors and their general to win! -description from the publisher

Designers

Stephen Baker, Noah Cohen, Rob Daviau, Justin D. Jacobson, Brian Neff

Artist

George Doutsiopoulos

Publisher

Goliath Games

Categories

Medieval

Mechanics

DexterityHand ManagementVariable Player PowersModular Board & Variable Setup
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