2019Michael Boggs, Nate French, Caleb Grace
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1 - 4 players45 - 90 min3.0 weight


2021·Howard Rigg
Playthroughs. Dark Blue Defection (fan expansion for Red Storm) is covered on BoardGameVideo.com by 66 recorded sessions and 3 unboxings.
From BoardGameGeek
Red Storm: Dark Blue Defection is an unofficial solo expansion designed for use with GMT's Red Storm – The Air War Over Germany, 1987, game of operational level air combat between NATO and the Warsaw Pact. Please note, this solo expansion is not a GMT Games product. Red Storm: Dark Blue Defection provides a solo only experience in which each scenario can be set up and played to conclusion in one evening. The scenarios require no planning. The forces involved are pre-set to allow speed of play. Red Storm: Dark Blue Defection modifies the solo bot provided in Red Storm and provides a set of 10 smaller scenarios designed to be played in sequence with increased difficulty and a ramp up of game rules as they progress to allow learning of the game systems detailed in the Red Storm Rules of Play in a logical and fun way. As the Player, you will play as NATO through a series of challenging connected scenarios. The Warsaw Pact forces are controlled by the Bot System. Scenarios featuring mission types from Red Storm include close air support, interdiction, SEAD, deep strike, raid defense and a new air heist mission type. -description from the designer


From BoardGameGeek:
Red Storm: Dark Blue Defection is an unofficial solo expansion designed for use with GMT's Red Storm – The Air War Over Germany, 1987, game of operational level air combat between NATO and the Warsaw Pact. Please note, this solo expansion is not a GMT Games product. Red Storm: Dark Blue Defection provides a solo only experience in which each scenario can be set up and played to conclusion in one evening. The scenarios require no planning. The forces involved are pre-set to allow speed of play. Red Storm: Dark Blue Defection modifies the solo bot provided in Red Storm and provides a set of 10 smaller scenarios designed to be played in sequence with increased difficulty and a ramp up of game rules as they progress to allow learning of the game systems detailed in the Red Storm Rules of Play in a logical and fun way. As the Player, you will play as NATO through a series of challenging connected scenarios. The Warsaw Pact forces are controlled by the Bot System. Scenarios featuring mission types from Red Storm include close air support, interdiction, SEAD, deep strike, raid defense and a new air heist mission type. -description from the designer
Designer
Howard Rigg
Categories
Mechanics