Unmatched: Battle of Legends, Volume Two

Unmatched: Battle of Legends, Volume Two

2021Noah Cohen, Rob Daviau, Justin D. Jacobson, Chris Leder, Brian Neff, Kevin Rodgers

Videos
12
Creators
11

Mostly reviews and unboxings. Unmatched: Battle of Legends, Volume Two is covered on BoardGameVideo.com by 5 reviews, 1 how-to-play guides, 2 recorded sessions, and 4 unboxings.

2 - 4 players
20 - 40 min
2.1/5 weight

From BoardGameGeek

In battle, there are no equals. Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups. Battle of Legends, Volume Two features four heroes: Yennenga, Achilles, Sun Wukong, and Bloody Mary. Combat is resolved quickly by comparing attack and defense cards. However, each card's unique effects and a simple but deep timing system lead to interesting decisions each time. The game also features an updated version of the line-of-sight system from Tannhäuser for ranged attacks and area effects. The game includes a new battlefield with a brand new mechanism, pre-washed miniatures for each hero, and custom life trackers that's brought to life with the stunning artwork of Zoe van Dijk and the combined design teams of Restoration Games and Mondo Games. -description from the publisher

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About Unmatched: Battle of Legends, Volume Two

From BoardGameGeek:

In battle, there are no equals. Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups. Battle of Legends, Volume Two features four heroes: Yennenga, Achilles, Sun Wukong, and Bloody Mary. Combat is resolved quickly by comparing attack and defense cards. However, each card's unique effects and a simple but deep timing system lead to interesting decisions each time. The game also features an updated version of the line-of-sight system from Tannhäuser for ranged attacks and area effects. The game includes a new battlefield with a brand new mechanism, pre-washed miniatures for each hero, and custom life trackers that's brought to life with the stunning artwork of Zoe van Dijk and the combined design teams of Restoration Games and Mondo Games. -description from the publisher

Designers

Noah Cohen, Rob Daviau, Justin D. Jacobson, Chris Leder, Brian Neff, Kevin Rodgers

Artists

Zoë van Dijk, Garrett Kaida

Categories

Card GameFantasyFightingHorror

Mechanics

Action PointsCard Play Conflict ResolutionHand ManagementLine of Sight
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