2019Michael Boggs, Nate French, Caleb Grace
- Videos
- 819
- Creators
- 93
1 - 4 players45 - 90 min3.0 weight


2020
Mainly how-to-play. Warhammer 40,000 (Ninth Edition) is covered on BoardGameVideo.com by 2 reviews, 8 how-to-play guides, 2 recorded sessions, and 1 unboxings.
From BoardGameGeek
The 9th edition rulebook is full of changes and clarifications but essentially these new rules are, at their core, less ambiguous than the prior edition and do a good job at removing multiple interpretations. It also introduces a new Coherency rule and checks and Command Phase. The New Coherency Rule - The 6” vertical limit has been reduced to 5” in the new edition (the height of a single floor of Sector Imperialis/Mechanicus buildings) and if a unit has 6 or more models then each model needs to be within 2” of 2 models now. Engagement Range codifies the concept of “within 1″ of the enemy” into a single term for reuse across the rules, and also adds a new feature – in 9th edition it now has a vertical component (5″) allowing for fights across different elevations in ruins, over crates or around barrels. Measuring distances now has a section of the rules all to itself. Unit strength and Destroyed units rules have been updated. The Command Phase is brand new for 9th and consolidates a few different things into one phase of the game. Essentially everything that happened in the void between the start of a turn and the movement phase, the “before the movement phase” rules. --from the publisher's website


From BoardGameGeek:
The 9th edition rulebook is full of changes and clarifications but essentially these new rules are, at their core, less ambiguous than the prior edition and do a good job at removing multiple interpretations. It also introduces a new Coherency rule and checks and Command Phase. The New Coherency Rule - The 6” vertical limit has been reduced to 5” in the new edition (the height of a single floor of Sector Imperialis/Mechanicus buildings) and if a unit has 6 or more models then each model needs to be within 2” of 2 models now. Engagement Range codifies the concept of “within 1″ of the enemy” into a single term for reuse across the rules, and also adds a new feature – in 9th edition it now has a vertical component (5″) allowing for fights across different elevations in ruins, over crates or around barrels. Measuring distances now has a section of the rules all to itself. Unit strength and Destroyed units rules have been updated. The Command Phase is brand new for 9th and consolidates a few different things into one phase of the game. Essentially everything that happened in the void between the start of a turn and the movement phase, the “before the movement phase” rules. --from the publisher's website
Categories
Mechanics