boardgamevideo
  • Trending
  • Videos
  • Games
  • Channels
  • Lists
  • Shorts

Explore

  • Home
  • Trending
  • Channels
  • Videos
  • Games
  • Lists
  • Shorts
  • Conventions
  • Year in Review

Browse by type

  • Reviews
  • How to play
  • Playthroughs
  • Unboxing
  • Top 100 lists
  • Featured videos
  • Trending this week
  • Rising games
  • Games with fresh review perspectives

Information

  • About
  • Contact
  • Terms & Conditions
  • Privacy Policy

© 2022–2026 BoardGameVideo.com

Powered by BGG
  • Videos
  • Trending
  • Shorts
  • Channels
  • Games
  • Lists
Lost Battles: Forty Battles & Campaigns of the Ancient World

Lost Battles: Forty Battles & Campaigns of the Ancient World

2011·Philip Sabin

Videos
20
Creators
6

Mostly reviews and how-to-play. Lost Battles: Forty Battles & Campaigns of the Ancient World is covered on BoardGameVideo.com by 7 reviews, 7 how-to-play guides, 3 recorded sessions, and 3 other videos.

1 - 4 players
140 min
Heavy weight: Expect a long teach

From BoardGameGeek

"Lost Battles" is forty games in one. The game covers battles and campaigns in the Mediterranean and Near East from the Persian defeat at Marathon in 490 BC to Caesar's victory at Pharsalus in 48 BC. It has been exhaustively tested and refined over the past several years, and is based on Professor Philip Sabin's decades of research and simulation design on ancient warfare; and it includes an updated copy of his book, with extensive historical and design notes on every scenario. The game can be fought on three levels - the grand tactical, the grand strategic, or a combination of the two. At the grand tactical level, 1 or 2 players may refight any of 35 different land battles such as Leuctra, Gaugamela, Raphia, Cannae, Cynoscephalae or the Sambre - far more than in any other single boxed game. At the grand strategic level, 1 to 4 players may refight the epic duels of the two centuries from 350 to 150 BC, starting with the eclipse of Achaemenid Persia by Alexander of Macedon, and ending with Hannibal's campaigns and the conquest of Carthage and the Hellenistic states by the resurgent Roman republic. The most ambitious games combine these two levels, and see 1 to 4 players using tactical battles to resolve strategic campaigns across part or all of this two century period, or else refighting a series of historical battles to decide conflicts such as the three-cornered contest for dominance between Athens, Sparta and Thebes from the start of the Peloponnesian War to the death of Epaminondas. The accent throughout is on combining historical accuracy with speed and accessibility. The free-standing strategic game may be completed in just 30 minutes, while individual land battles may be re-fought in two hours or less. There is constant player interaction, and a series of tortuous dilemmas - how should the scarce command points be allocated across the battlefront, which troop types should be put in the lead against particular opponents, should units attack all-out at the cost of becoming exhausted themselves, and should generals join the fighting to rally their disheartened men at the risk of being killed and so making things far worse? The game includes all the many troop types from hoplites, legionaries, phalangites and archers to cataphracts, scythed chariots and war elephants, and it includes simple rules to reflect the huge differences in generalship and troop quality and to allow outclassed armies to win a handicapped 'game victory' even if they are defeated on the field, as long as they do better than they did historically. All aspects of the game are avowedly solitaire-friendly, and can be run by a single player swapping sides just as easily as by one or more players per side. Tactical battles are fought on a 5 x 4 grid of full-colour 5 inch square hard mounted terrain tiles, which dovetail to form any desired battlefield. The individually die-cut counters have rounded corners and are also in full-colour; they depict the various different troop types. The strategic game is fought on a hard mounted map showing the area from Spain to India.

Lost Battles: Forty Battles & Campaigns of the Ancient World

Watch first

Learn to play

Learning to play Lost Battles6:05

Learning to play Lost Battles

Aaron Bell

Aaron Bell

Review

Lost Battles Review16:02

Lost Battles Review

MarcoOmnigamer

MarcoOmnigamer

Watch it played

Lost Battles: Empire Revisited3:38

Lost Battles: Empire Revisited

NapoleonsTriumph

NapoleonsTriumph

Which Lost Battles: Forty Battles & Campaigns of the Ancient World video should I watch?

Lost Battles: Forty Battles & Campaigns of the Ancient World has 20 videos from 6 creators: 7 reviews, 7 how-to-play guides, 3 playthroughs and 3 other videos. They date from 2011 to March 2024.

To learn the rules, start with "Learning to play Lost Battles" by Aaron Bell, which runs 6 min.

For an opinion before you buy, start with "Lost Battles Review" by MarcoOmnigamer. 4 creators have reviewed it. To see it played, watch "Lost Battles: Empire Revisited" by NapoleonsTriumph, one of 3 playthroughs.

If you like it, try Dockfighters: The Ale Wars, Kyoto no Neko, Space Crusade or War and Peace: Game of the Napoleonic Wars, which share several of its mechanics.

All videos

Coffee with Kilroy - Lost Battles (Sabin)Review15:19

Coffee with Kilroy - Lost Battles (Sabin)

KilroyWasHere

KilroyWasHere

Why Lost Battles is such a bad book (Leuctra 01)Review20:36

Why Lost Battles is such a bad book (Leuctra 01)

Lessons from the Front

Lessons from the Front

Lost Battles: Empire RevisitedPlaythrough3:38

Lost Battles: Empire Revisited

NapoleonsTriumph

NapoleonsTriumph

Lost Battles - PlataeaPlaythrough28:02

Lost Battles - Plataea

NapoleonsTriumph

NapoleonsTriumph

Lost Battles - A Gaming Update4:27

Lost Battles - A Gaming Update

NapoleonsTriumph

NapoleonsTriumph

A Lost Game2:13

A Lost Game

NapoleonsTriumph

NapoleonsTriumph

Lost Battles Boardgame - Session Report: Battle of GabienePlaythrough1:58

Lost Battles Boardgame - Session Report: Battle of Gabiene

NapoleonsTriumph

NapoleonsTriumph

Lost Battles ReviewReview16:02

Lost Battles Review

MarcoOmnigamer

MarcoOmnigamer

Lost Battles Extra: Attack Limits & Leading UnitsReview1:28

Lost Battles Extra: Attack Limits & Leading Units

MarcoOmnigamer

MarcoOmnigamer

Lost Battles Extra: Free MovesReview0:44

Lost Battles Extra: Free Moves

MarcoOmnigamer

MarcoOmnigamer

Empire Boardgame - Session ReportHow to play1:41

Empire Boardgame - Session Report

NapoleonsTriumph

NapoleonsTriumph

Empire Boardgame - setupHow to play3:18

Empire Boardgame - setup

NapoleonsTriumph

NapoleonsTriumph

Learning to play Lost Battles6:05

Learning to play Lost Battles

Aaron Bell

Aaron Bell

Learning to play Lost Battles (2)8:34

Learning to play Lost Battles (2)

Aaron Bell

Aaron Bell

Learning to play Lost Battles (4)5:09

Learning to play Lost Battles (4)

Aaron Bell

Aaron Bell

Learning to play Lost Battles (3)10:10

Learning to play Lost Battles (3)

Aaron Bell

Aaron Bell

Lost battles Unboxing2:40

Lost battles Unboxing

NapoleonsTriumph

NapoleonsTriumph

Empire Boardgame - Session Report1:41

Empire Boardgame - Session Report

NapoleonsTriumph

NapoleonsTriumph

Empire Boardgame - setup3:18

Empire Boardgame - setup

NapoleonsTriumph

NapoleonsTriumph

Lost Battles Review16:02

Lost Battles Review

MarcoOmnigamer

MarcoOmnigamer

Lost Battles Review12:51

Lost Battles Review

Alessio Lerro

Alessio Lerro

Lost Battles: Inside the box4:07

Lost Battles: Inside the box

Alessio Lerro

Alessio Lerro

Lost Battles Extra: Free Moves0:44

Lost Battles Extra: Free Moves

MarcoOmnigamer

MarcoOmnigamer

Lost Battles Extra: Attack Limits & Leading Units1:28

Lost Battles Extra: Attack Limits & Leading Units

MarcoOmnigamer

MarcoOmnigamer

Why Lost Battles is such a bad book (Leuctra 01)20:36

Why Lost Battles is such a bad book (Leuctra 01)

Lessons from the Front

Lessons from the Front

Coffee with Kilroy - Lost Battles (Sabin)15:19

Coffee with Kilroy - Lost Battles (Sabin)

KilroyWasHere

KilroyWasHere

Lost Battles: Empire Revisited3:38

Lost Battles: Empire Revisited

NapoleonsTriumph

NapoleonsTriumph

Lost Battles - Plataea28:02

Lost Battles - Plataea

NapoleonsTriumph

NapoleonsTriumph

Lost Battles Boardgame - Session Report: Battle of Gabiene1:58

Lost Battles Boardgame - Session Report: Battle of Gabiene

NapoleonsTriumph

NapoleonsTriumph

The Spirit of Lost Battles6:21

The Spirit of Lost Battles

NapoleonsTriumph

NapoleonsTriumph

Creators who cover this

All channels
NapoleonsTriumph
NapoleonsTriumph
9 videos of this game
Aaron Bell
Aaron Bell
4 videos of this game
MarcoOmnigamer
MarcoOmnigamer
3 videos of this game
Alessio Lerro
Alessio Lerro
2 videos of this game
KilroyWasHere
KilroyWasHere
1 video of this game
Lessons from the Front
Lessons from the Front
1 video of this game

Games like this

All games

Dockfighters: The Ale Wars

2024·Markus Geiger

Videos
30
Creators
10
Mainly reviews

1 - 2 players·90 - 180 min·Light weight

Kyoto no Neko

2024·Cédric Millet

Videos
22
Creators
8
Mostly reviews and how-to-play

2 - 4 players·35 min·Light weight

Space Crusade

1990·Stephen Baker

Videos
26
Creators
17
Mainly playthroughs and reviews

2 - 4 players·120 min·Medium weight

War and Peace: Game of the Napoleonic Wars

2020·John W Gant, Mark McLaughlin

Videos
51
Creators
7
Mostly playthroughs and how-to-play

2 - 5 players·20 - 3000 min·Heavy weight

About Lost Battles: Forty Battles & Campaigns of the Ancient World

From BoardGameGeek:

"Lost Battles" is forty games in one. The game covers battles and campaigns in the Mediterranean and Near East from the Persian defeat at Marathon in 490 BC to Caesar's victory at Pharsalus in 48 BC. It has been exhaustively tested and refined over the past several years, and is based on Professor Philip Sabin's decades of research and simulation design on ancient warfare; and it includes an updated copy of his book, with extensive historical and design notes on every scenario. The game can be fought on three levels - the grand tactical, the grand strategic, or a combination of the two. At the grand tactical level, 1 or 2 players may refight any of 35 different land battles such as Leuctra, Gaugamela, Raphia, Cannae, Cynoscephalae or the Sambre - far more than in any other single boxed game. At the grand strategic level, 1 to 4 players may refight the epic duels of the two centuries from 350 to 150 BC, starting with the eclipse of Achaemenid Persia by Alexander of Macedon, and ending with Hannibal's campaigns and the conquest of Carthage and the Hellenistic states by the resurgent Roman republic. The most ambitious games combine these two levels, and see 1 to 4 players using tactical battles to resolve strategic campaigns across part or all of this two century period, or else refighting a series of historical battles to decide conflicts such as the three-cornered contest for dominance between Athens, Sparta and Thebes from the start of the Peloponnesian War to the death of Epaminondas. The accent throughout is on combining historical accuracy with speed and accessibility. The free-standing strategic game may be completed in just 30 minutes, while individual land battles may be re-fought in two hours or less. There is constant player interaction, and a series of tortuous dilemmas - how should the scarce command points be allocated across the battlefront, which troop types should be put in the lead against particular opponents, should units attack all-out at the cost of becoming exhausted themselves, and should generals join the fighting to rally their disheartened men at the risk of being killed and so making things far worse? The game includes all the many troop types from hoplites, legionaries, phalangites and archers to cataphracts, scythed chariots and war elephants, and it includes simple rules to reflect the huge differences in generalship and troop quality and to allow outclassed armies to win a handicapped 'game victory' even if they are defeated on the field, as long as they do better than they did historically. All aspects of the game are avowedly solitaire-friendly, and can be run by a single player swapping sides just as easily as by one or more players per side. Tactical battles are fought on a 5 x 4 grid of full-colour 5 inch square hard mounted terrain tiles, which dovetail to form any desired battlefield. The individually die-cut counters have rounded corners and are also in full-colour; they depict the various different troop types. The strategic game is fought on a hard mounted map showing the area from Spain to India.

Designer

Philip Sabin

Artist

Mark Mahaffey

Publisher

Fifth Column Games

Categories

AncientWargame

Mechanics

Dice RollingGrid MovementMeasurement MovementModular Board & Variable Setup
View on BoardGameGeek ›
Home
Games
Lost Battles: Forty Battles & Campaigns of the Ancient World
cached: 83325