2021Josep M. Allué, Eugeni Castaño
- Videos
- 22
- Creators
- 19
2 - 4 players30 minLight weight

2022David Van Drunen
Mainly reviews. Block and Key is covered on BoardGameVideo.com by 21 reviews, 11 how-to-play guides, 3 recorded sessions, 7 unboxings, and 4 other videos.
From BoardGameGeek
In Block and Key, adventurers place 3D clay blocks in a centralized raised playing area, with the goal of completing their own request cards. The challenge is made more interesting as each player is limited to their "2D" viewpoint. Each turn adventurers may either draw new blocks from the supply, or place ONE block into the shared space. They may then check to see if they have completed any request cards before filling their hand. The first adventure to complete the number of request cards required by the player count ends the game. Scores will be tallied and one player named the victor. -description from the publisher
Block and Key has 46 videos from 33 creators: 21 reviews, 11 how-to-play guides, 3 playthroughs, 7 unboxings and 4 other videos. They date from 2021 to February 2024.
To learn the rules, start with "Block and Key - Preview Tutorial" by Before You Play, which runs 9 min. For a quicker teach, "Block and Key - How to play" by Conor McGoey runs 5 min.
For an opinion before you buy, start with "Block & Key Review: Tom Has to Slouch!" by The Dice Tower. 20 creators have reviewed it. To see it played, watch "Block and Key Playthrough" by Board Game Coffee, one of 3 playthroughs.
If you like it, try Castle Party, Cascadia, Bunny Kingdom or In the Footsteps of Darwin, which share several of its mechanics. It appears in convention videos from Gen Con 2022, Spiel Essen 2022 and PAX Unplugged 2021.
8 of 33
2021Josep M. Allué, Eugeni Castaño
2 - 4 players30 minLight weight
2021Randy Flynn
1 - 4 players30 - 45 minLight weight
2017Richard Garfield
2 - 4 players40 - 60 minMedium weight
2023Grégory Grard, Matthieu Verdier
2 - 5 players20 - 30 minLight weight
From BoardGameGeek:
In Block and Key, adventurers place 3D clay blocks in a centralized raised playing area, with the goal of completing their own request cards. The challenge is made more interesting as each player is limited to their "2D" viewpoint. Each turn adventurers may either draw new blocks from the supply, or place ONE block into the shared space. They may then check to see if they have completed any request cards before filling their hand. The first adventure to complete the number of request cards required by the player count ends the game. Scores will be tallied and one player named the victor. -description from the publisher
Designer
David Van Drunen
Artist
Edu Valls
Publisher
Inside Up Games
Categories
Mechanics