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Oceans of Fire: The Pacific Theater in World War II

Oceans of Fire: The Pacific Theater in World War II

2022·Rob Beyma

1 - 3 players
120 - 900 min
Heavy weight: Expect a long teach

From BoardGameGeek

Oceans of Fire is Rob Beyma's design of the conflict that raged in the Pacific from 1941 to 1945. This large, but playable, game features six countersheets covering the forces of Japan, the US and the Commonwealth forces that fought in this theater during WWII, as well as those forces of the various other nations that were engulfed in the conflict that enflamed the Pacific. Oceans of Fire accurately reflects the spread of the conflict from Japan's starting home areas to across the Pacific at the start of the game. Eight turns cover the entire conflict, with some scenarios being shorter duration. Counters generally represent divisions or brigades for land units, generic air points for air assets, and 1-2 named capital ships (and their escorts) for naval vessels. Cards are included as an optional variant that reflect many of the historical events (e.g. Stillwell's Chinese forces, Japanese night naval proficiency, etc.) that add additional flavor to the game with little additional overhead.

Oceans of Fire: The Pacific Theater in World War II

Which Oceans of Fire: The Pacific Theater in World War II video should I watch?

Oceans of Fire: The Pacific Theater in World War II has 4 videos from 3 creators: 1 how-to-play guide and 3 unboxings. They date from July to August 2023.

If you like it, try The Guns of August, Empires & Alliances and War Without Mercy, also by Rob Beyma, or Warriors of God: The Wars of England & France, 1135-1453, which shares several of its mechanics.

All videos

Oceans of Fire - First LookUnboxing27:00

Oceans of Fire - First Look

Hexed And Countered

Hexed And Countered

Oceans of Fire from Compass Games PreviewUnboxing23:29

Oceans of Fire from Compass Games Preview

Moe's Game Table

Moe's Game Table

Oceans of Fire -- Unboxing and AnalysisUnboxing25:20

Oceans of Fire -- Unboxing and Analysis

The Oaken Knight

The Oaken Knight

Compass Games Learn to Play 26: Oceans of FireHow to play1:04:37

Compass Games Learn to Play 26: Oceans of Fire

Moe's Game Table

Moe's Game Table

Creators who cover this

All channels
Moe's Game Table
Moe's Game Table
2 videos of this game
Hexed And Countered
Hexed And Countered
1 video of this game
The Oaken Knight
The Oaken Knight
1 video of this game

Games like this

All games

The Guns of August

1981·Rob Beyma, Frank Davis

Videos
7
Creators
1
Playthroughs

2 - 6 players·360 - 1080 min·Heavy weight

Empires & Alliances

2018·Rob Beyma

Videos
7
Creators
1
Mostly playthroughs

1 - 4 players·0 min·Heavy weight

War Without Mercy

1998·Rob Beyma

Videos
1
Creators
1
Playthroughs

2 - 6 players·360 min·Heavy weight

Warriors of God: The Wars of England & France, 1135-1453

2008·Makoto Nakajima, Adam Starkweather

Videos
25
Creators
10
Mostly playthroughs and how-to-play

1 - 2 players·180 min·Medium weight

About Oceans of Fire: The Pacific Theater in World War II

From BoardGameGeek:

Oceans of Fire is Rob Beyma's design of the conflict that raged in the Pacific from 1941 to 1945. This large, but playable, game features six countersheets covering the forces of Japan, the US and the Commonwealth forces that fought in this theater during WWII, as well as those forces of the various other nations that were engulfed in the conflict that enflamed the Pacific. Oceans of Fire accurately reflects the spread of the conflict from Japan's starting home areas to across the Pacific at the start of the game. Eight turns cover the entire conflict, with some scenarios being shorter duration. Counters generally represent divisions or brigades for land units, generic air points for air assets, and 1-2 named capital ships (and their escorts) for naval vessels. Cards are included as an optional variant that reflect many of the historical events (e.g. Stillwell's Chinese forces, Japanese night naval proficiency, etc.) that add additional flavor to the game with little additional overhead.

Designer

Rob Beyma

Artist

Mark Mahaffey

Publisher

Compass Games

Categories

WargameWorld War II

Mechanics

Area MovementSimulation
View on BoardGameGeek ›
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