2023Joseph M. Balkoski, Ed Beach, Chris Withers
- Videos
- 36
- Creators
- 6
1 - 2 players60 - 1200 minHeavy weight

2023Ed Beach
Mainly reviews and unboxings. Border Reivers: Anglo-Scottish Border Raids, 1513-1603 is covered on BoardGameVideo.com by 5 reviews, 3 how-to-play guides, 3 recorded sessions, and 4 unboxings.
From BoardGameGeek
For two hundred years, war waged back and forth across the border between England and Scotland. By 1482, the unfortunate town of Berwick-upon-Tweed, once the richest port town in Scotland, had changed hands thirteen times. By the time Henry VIII ascended the throne of England in 1509, the fifty-mile-wide stretch of rolling hills and stunning vistas that straddle the border had seen decades of hardship and atrocity. Yet still the hardy families living on these frontier lands persevered. Unable to count on crops surviving until the harvest, they subsisted primarily on the livestock they could shepherd in the fields near their homesteads. When supplies ran low, raiding to steal what they needed from their neighbors was often the answer. Raids were often carefully planned operations with several border families uniting to steal livestock from a common foe in the dead of night. Cattle and sheep were the likely targets, often with hundreds of these creatures being stolen in a single raid. The reiver's goal was to herd their quarry to safety before the retaliatory “hot trod” pursuit could catch up and force an engagement. To combat this constant hostility, England and Scotland established the system of March Law. Each nation divided its border lands into an East, Middle, and West March with each of these six territories administered by a Warden responsible for keeping the peace. The Wardens were drawn from the most powerful families on the Borders, clans of great renown that could put upwards of a thousand men in the saddle in times of need. The March Law would have succeeded too, but for the fact that these same great families were usually the ones best equipped and most inclined to raid their neighbors. In Border Reivers, each player rules over one of the Marches as leader of one of the six major riding families of the border: Grey, Fenwick, Dacre, Maxwell, Kerr, or Hume. Your goal is to increase the wealth and fame of your clan throughout the reigns of Henry and Elizabeth to end the century as the most famous Border Reiver of all time. Players gain VPs from successful combats, amassing large herds of livestock, and by elevating their Notoriety above the other players in the regions of the map. -description from the publisher
Learn to play
Watch it played
Border Reivers: Anglo-Scottish Border Raids, 1513-1603 has 15 videos from 10 creators: 5 reviews, 3 how-to-play guides, 3 playthroughs and 4 unboxings. They date from 2023 to February 2025.
To learn the rules, start with "Border Reivers - BGG How to Play" by BoardGameGeek, which runs 33 min.
For an opinion before you buy, start with "Border Reivers - First Solo Play" by Wargame Ramble. 5 creators have reviewed it. To see it played, watch "Border Reivers 1" by calandale, one of 3 playthroughs.
If you like it, try On to Richmond II: The Union Strikes South, Roads to Gettysburg II: Lee Strikes North, Stonewall's Last Battle: The Chancellorsville Campaign and Virgin Queen, also by Ed Beach.
8 of 10
2023Joseph M. Balkoski, Ed Beach, Chris Withers
1 - 2 players60 - 1200 minHeavy weight
2018Joseph M. Balkoski, Ed Beach, Mike Belles, Chris Withers
2 players60 - 1200 minHeavy weight
1996Ed Beach
1 - 2 players180 minHeavy weight
From BoardGameGeek:
For two hundred years, war waged back and forth across the border between England and Scotland. By 1482, the unfortunate town of Berwick-upon-Tweed, once the richest port town in Scotland, had changed hands thirteen times. By the time Henry VIII ascended the throne of England in 1509, the fifty-mile-wide stretch of rolling hills and stunning vistas that straddle the border had seen decades of hardship and atrocity. Yet still the hardy families living on these frontier lands persevered. Unable to count on crops surviving until the harvest, they subsisted primarily on the livestock they could shepherd in the fields near their homesteads. When supplies ran low, raiding to steal what they needed from their neighbors was often the answer. Raids were often carefully planned operations with several border families uniting to steal livestock from a common foe in the dead of night. Cattle and sheep were the likely targets, often with hundreds of these creatures being stolen in a single raid. The reiver's goal was to herd their quarry to safety before the retaliatory “hot trod” pursuit could catch up and force an engagement. To combat this constant hostility, England and Scotland established the system of March Law. Each nation divided its border lands into an East, Middle, and West March with each of these six territories administered by a Warden responsible for keeping the peace. The Wardens were drawn from the most powerful families on the Borders, clans of great renown that could put upwards of a thousand men in the saddle in times of need. The March Law would have succeeded too, but for the fact that these same great families were usually the ones best equipped and most inclined to raid their neighbors. In Border Reivers, each player rules over one of the Marches as leader of one of the six major riding families of the border: Grey, Fenwick, Dacre, Maxwell, Kerr, or Hume. Your goal is to increase the wealth and fame of your clan throughout the reigns of Henry and Elizabeth to end the century as the most famous Border Reiver of all time. Players gain VPs from successful combats, amassing large herds of livestock, and by elevating their Notoriety above the other players in the regions of the map. -description from the publisher
Designer
Ed Beach
Artists
Charles Kibler, Christopher Moeller
Publisher
GMT Games
Mechanics