2019Joe Huber (I)
- Videos
- 3
- Creators
- 2
2 - 4 players45 minLight weight

2009Joe Huber (I)
From BoardGameGeek
In this two-player game, each player runs a chain of fast-food joints: one specializes in burgers and the other in pizzas. As each expands, they take on some of the menu items of the other in order to compete for customers. Later, each can open family restaurants and even high-class dining establishments. The most successful chain will win in the end! Players alternate turns as the active player. Each turn consists of five actions. 1. Production. Where a player draws cubes from a bag (Here the cubes represent different resources.) 2. Players trade and use special abilities to convert cubes into more helpful combinations. 3. Spend their resources to build up their fast food empire (by improving their restaurants to diners or by increasing their publicity) 4. Calculating their current score – first player to 12 victory points wins. 5. Discard unused and excess goods in preparation to start the next round.
Burger Joint has 4 videos from 2 creators: 1 review, 1 how-to-play guide, 1 playthrough and 1 unboxing. They date from February to July 2026.
To learn the rules, start with "How to Play Burger Joint | Learn the Rules in Minutes!" by Chesborn, which runs 9 min.
For an opinion before you buy, start with "Burger Joint by Purge Reviews" by Purge Reviews. To see it played, watch "Burger Joint Playthrough | Who Will Build the Best Burger Empire?" by Chesborn.
If you like it, try Caravan, also by Joe Huber.
2019Joe Huber (I)
2 - 4 players45 minLight weight
From BoardGameGeek:
In this two-player game, each player runs a chain of fast-food joints: one specializes in burgers and the other in pizzas. As each expands, they take on some of the menu items of the other in order to compete for customers. Later, each can open family restaurants and even high-class dining establishments. The most successful chain will win in the end! Players alternate turns as the active player. Each turn consists of five actions. 1. Production. Where a player draws cubes from a bag (Here the cubes represent different resources.) 2. Players trade and use special abilities to convert cubes into more helpful combinations. 3. Spend their resources to build up their fast food empire (by improving their restaurants to diners or by increasing their publicity) 4. Calculating their current score – first player to 12 victory points wins. 5. Discard unused and excess goods in preparation to start the next round.
Designer
Joe Huber (I)
Artist
Christof Tisch
Publisher
Rio Grande Games
Categories
Mechanics