Capital Lux 2: Generations

Capital Lux 2: Generations

2021Kristian Amundsen Østby, Eilif Svensson

1 - 4 players
15 - 40 min
2.2/5 weight

From BoardGameGeek

Capital Lux 2: Generations, a standalone sequel to the acclaimed tactical card game from 2016, introduces a range of exchangeable capital powers that can be mixed and matched as you like. This allows for a total of 256 unique power combinations. One of these combinations plays as the original Capital Lux, while the other 255 present the players new tactical challenges. The core of the game revolves around the following dilemma: Do you play character cards in your home base for points, or contribute them to the capital to benefit from their powers? At the end of a round, you are not allowed to have a higher total value in your home base for any color than the current total value in the capital. Exceeding the limit makes you lose those cards. At the end of the third round, all cards remaining in your home base are worth points. The game therefore turns into an act of balancing on a razor's edge: Secure as many points for yourself without exceeding the capital's limit - always taking into account the current capital powers. -description from the publisher

Creators who cover this

A Meeple Family
A Meeple Family
1 video of this game
I TEACH HER SHE WINS
I TEACH HER SHE WINS
1 video of this game

Games like this

2022Helge Meissner, Kristian Amundsen Østby, Eilif Svensson, Anna Wermlund

Videos
103
Creators
78
Mainly reviews

1 - 4 players90 - 120 min3.5 weight

2019Kristian Amundsen Østby, Eilif Svensson

Videos
61
Creators
12
Mainly reviews

1 - 4 players60 - 90 min3.1 weight

2019Kristian Amundsen Østby, Eilif Svensson

Videos
51
Creators
46
Mainly reviews

1 - 8 players15 min1.3 weight

2021Kenneth Minde, Kristian Amundsen Østby, Eilif Svensson

Videos
51
Creators
38
Mainly reviews and playthroughs

1 - 6 players30 min1.9 weight

About Capital Lux 2: Generations

From BoardGameGeek:

Capital Lux 2: Generations, a standalone sequel to the acclaimed tactical card game from 2016, introduces a range of exchangeable capital powers that can be mixed and matched as you like. This allows for a total of 256 unique power combinations. One of these combinations plays as the original Capital Lux, while the other 255 present the players new tactical challenges. The core of the game revolves around the following dilemma: Do you play character cards in your home base for points, or contribute them to the capital to benefit from their powers? At the end of a round, you are not allowed to have a higher total value in your home base for any color than the current total value in the capital. Exceeding the limit makes you lose those cards. At the end of the third round, all cards remaining in your home base are worth points. The game therefore turns into an act of balancing on a razor's edge: Secure as many points for yourself without exceeding the capital's limit - always taking into account the current capital powers. -description from the publisher

Designers

Kristian Amundsen Østby, Eilif Svensson

Artist

Kwanchai Moriya

Categories

Card GameScience Fiction

Mechanics

Area Majority / InfluenceClosed DraftingHand ManagementVariable Set-up
View on BoardGameGeek ›